Search found 61 matches
- Author
- Message
- 11 Sep 2021, 05:30
- Forum: Other
- Topic: Designing for Weather Mods (Multiple Weathers)
- Replies: 1
- Views: 1172
Designing for Weather Mods (Multiple Weathers)
I have a question I haven't been able to find the answer to: When designing Multiple Weather support for a weather mod (e.g., Cathedral Weathers, Rustic Weathers, etc.), what settings from the plugin should be used to design the preset around? My initial instinct says to use each weather's DALC sett...
- 09 Aug 2021, 00:08
- Forum: Bugs
- Topic: Cloud Sheet Control
- Replies: 3
- Views: 1469
Re: Cloud Sheet Control
Yes, sorry about the vagueness. I meant within the ENBSeries.ini. I just need to tone that nuclear glow down. Volumetric Fog, got it! Thank you!
- 08 Aug 2021, 03:04
- Forum: Bugs
- Topic: Cloud Sheet Control
- Replies: 3
- Views: 1469
Cloud Sheet Control
Does anyone know how to control the nuclear cloud sheets that are around mountains? They don't seem to be influenced by any of the cloud settings. I've tried a couple cloud texture mods, but they are all the same. This is with Cathedral Weathers, Ethereal Clouds, and a WIP preset: https://i.postimg....
- 06 Aug 2021, 16:51
- Forum: Download
- Topic: TES Skyrim SE 0.460
- Replies: 43
- Views: 25333
- 25 Jul 2021, 15:08
- Forum: Download
- Topic: TES Skyrim SE 0.460
- Replies: 43
- Views: 25333
Re: TES Skyrim SE 0.460
Is the ENB parallax for objects or landscape? If it's for objects, will it work with the snow shader? Specifically the projected textures? (bEnableProjecteUVDiffuseNormals=1) I ask because the mod currently providing parallax for objects doesn't work with the projected diffuse. It would be nice to ...
- 22 Apr 2020, 17:12
- Forum: Other
- Topic: Discord and Xbox Game Bar - To disable or not disable?
- Replies: 3
- Views: 1214
Re: Discord and Xbox Game Bar - To disable or not disable?
Okay. Thank you!
What I'm reading is that they may or may not, depending on the situation and ENBSeries version. To me, this translates into it would be "best practice" to turn them off, if they're not planned on being used.
What I'm reading is that they may or may not, depending on the situation and ENBSeries version. To me, this translates into it would be "best practice" to turn them off, if they're not planned on being used.
- 21 Apr 2020, 20:14
- Forum: Other
- Topic: Discord and Xbox Game Bar - To disable or not disable?
- Replies: 3
- Views: 1214
Discord and Xbox Game Bar - To disable or not disable?
I've been searching around the internet as well as these forums and I can't seem to find a "yes" or "no" answer: Should Discord's overlay and Window 10's Xbox Game Bar app be disabled/removed when using ENBSeries? I know the general rule of thumb is that all overlays should be di...
- 27 May 2019, 22:04
- Forum: Download
- Topic: TES Skyrim SE 0.381
- Replies: 149
- Views: 39504
Re: TES Skyrim SE 0.381
TechAngel85 https://imgur.com/a/XIp6gX4 Tried 1.4.4 and issue which tried to fix is there. Doesn't matter with textures or without them i believe, because one water drawed above another will break tessellation displacement anyway (unless second one have displacement too and it's higher than lower w...
- 26 May 2019, 15:44
- Forum: Download
- Topic: TES Skyrim SE 0.381
- Replies: 149
- Views: 39504
Re: TES Skyrim SE 0.381
After reading and thinking a bit, it seems like most of the issue with RWT is the change to the default LOD for Tamriel. To test this someone would need to have the ENB compatible textures for LE and test RWT v1.4.4 against the current version, however the ENB version prior to Borris fixing it for R...
- 22 May 2019, 19:51
- Forum: Download
- Topic: TES Skyrim SE 0.381
- Replies: 149
- Views: 39504
Re: TES Skyrim SE 0.381
Textures are not within my realm of skills, but I will do what I can to help make RWT compatible with the new ENB feature. I'm already working on an update for RWT, so if there is anything that needs to be done, please provide me a few detailed replies so there is as little confusion as to what need...