I got it working now. Not sure what changed, lol.
Sorry for the confusion.
Search found 27 matches
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- 28 Apr 2020, 18:12
- Forum: Download
- Topic: Fallout 4 0.420
- Replies: 20
- Views: 6311
- 28 Apr 2020, 16:12
- Forum: Download
- Topic: Fallout 4 0.420
- Replies: 20
- Views: 6311
Re: Fallout 4 0.420
Alright. Good to know. Something on my end then I guess.
I'll report back if I discover what is causing it.
I'll report back if I discover what is causing it.
- 28 Apr 2020, 16:03
- Forum: Download
- Topic: Fallout 4 0.420
- Replies: 20
- Views: 6311
Re: Fallout 4 0.420
I just tried deleting my Fallout4.ini and Fallout4Prefs.ini and made the game generate fresh ones. Still crash.
I deleted all old enb files, and am just using the default ones from zip file.
I have pretty much no mods installed at the moment. Newest version of the game.
Weird.
I deleted all old enb files, and am just using the default ones from zip file.
I have pretty much no mods installed at the moment. Newest version of the game.
Weird.
- 28 Apr 2020, 09:14
- Forum: Download
- Topic: Fallout 4 0.420
- Replies: 20
- Views: 6311
Re: Fallout 4 0.420
My game crashes when I try to load any save with the 0.420 binaries. Even when I only use the default ENB config files. I tried removing all other mods that have .dll files (F4SE, Load Accelerator) and still it crashes.
Anyone else having this problem?
Anyone else having this problem?
- 26 Apr 2020, 18:55
- Forum: Download
- Topic: Fallout 4 0.420
- Replies: 20
- Views: 6311
Re: Fallout 4 0.420
Thanks for the update.
- 18 Apr 2020, 17:42
- Forum: Download
- Topic: Fallout 4 0.399
- Replies: 85
- Views: 23761
Re: Fallout 4 0.399
Yeah, true. Thanks for trying it out.
- 18 Apr 2020, 17:00
- Forum: Download
- Topic: Fallout 4 0.399
- Replies: 85
- Views: 23761
Re: Fallout 4 0.399
I see. Interesting.
Maybe the vanilla static cubemap could cover the black areas of the reflection? Then maybe they would work together to cover it all.
Thanks for trying anyway.
Maybe the vanilla static cubemap could cover the black areas of the reflection? Then maybe they would work together to cover it all.
Thanks for trying anyway.
- 17 Apr 2020, 15:49
- Forum: Download
- Topic: Fallout 4 0.399
- Replies: 85
- Views: 23761
Re: Fallout 4 0.399
You know what, I think I have misunderstood. Ignore me.
- 17 Apr 2020, 15:07
- Forum: Download
- Topic: Fallout 4 0.399
- Replies: 85
- Views: 23761
Re: Fallout 4 0.399
True. Vanilla game applies a wet effect when it rains, but it uses static cubemaps. Doesn't your new wet effects in Skyrim use a dynamic cubemap of sorts? Or have I misunderstood? Is it SSR I'm seeing in the screenshots and in Guzios videos? I guess what I'm asking is if dynamic cubemaps are possibl...
- 17 Apr 2020, 13:55
- Forum: Download
- Topic: Fallout 4 0.399
- Replies: 85
- Views: 23761
Re: Fallout 4 0.399
Nice option to have, thank you.
Any chance Fallout 4 might get those awesome dynamic cubemap reflections (wet surfaces) that Skyrim has gotten recently? Or are there technical limitations that make that impossible?
Any chance Fallout 4 might get those awesome dynamic cubemap reflections (wet surfaces) that Skyrim has gotten recently? Or are there technical limitations that make that impossible?