Search found 4 matches

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by Veeblix
15 Feb 2015, 17:57
Forum: Effects
Topic: enbsunsprite.fx collection
Replies: 40
Views: 128425

Re: enbsunsprite.fx collection

I've uploaded version 1.3 to the Nexus page here: http://www.nexusmods.com/skyrim/mods/61405/? Kingeric1992, I found out how to add your Nexus member id to the mod page, so you should be able to make any changes you like or update if you wish. I think that's how it works. I have some bipolar stuff t...
by Veeblix
12 Feb 2015, 00:06
Forum: Effects
Topic: enbsunsprite.fx collection
Replies: 40
Views: 128425

Re: enbsunsprite.fx collection

Some of the moire sprites (are supposed to) interact with one another finely, so blurring in the shader would not help for every single case. I will make some more sprite versions this week. I had the best results with the "64 Spoke" ones, but I need to make the difference between light an...
by Veeblix
08 Jan 2015, 04:09
Forum: Bugs
Topic: Is it normal for lens masks to render highly aliased?
Replies: 3
Views: 1461

Re: Is it normal for lens masks to render highly aliased?

Thank you, Boris. I think I see how it works. It looks like I get the best results if I tailor textures to be 512 pixels wide. It also appears that I should distribute my final lens masks at 512 pixels wide, and that the high resolution ENB lens masks I've seen on Nexus are not properly optimized. E...
by Veeblix
08 Jan 2015, 00:05
Forum: Bugs
Topic: Is it normal for lens masks to render highly aliased?
Replies: 3
Views: 1461

Is it normal for lens masks to render highly aliased?

Hi, I am making a big pack of many different eyelash bokeh lens mask images to accompany a human temporal glare sunsprite I put up on Nexus (modder resources). With blurry bokeh, some look passable, but I am having trouble with harsh aliasing for anything with detail. Here is an example: http://imgu...