Search found 4 matches
- Author
- Message
- 15 Feb 2015, 17:57
- Forum: Effects
- Topic: enbsunsprite.fx collection
- Replies: 40
- Views: 128425
Re: enbsunsprite.fx collection
I've uploaded version 1.3 to the Nexus page here: http://www.nexusmods.com/skyrim/mods/61405/? Kingeric1992, I found out how to add your Nexus member id to the mod page, so you should be able to make any changes you like or update if you wish. I think that's how it works. I have some bipolar stuff t...
- 12 Feb 2015, 00:06
- Forum: Effects
- Topic: enbsunsprite.fx collection
- Replies: 40
- Views: 128425
Re: enbsunsprite.fx collection
Some of the moire sprites (are supposed to) interact with one another finely, so blurring in the shader would not help for every single case. I will make some more sprite versions this week. I had the best results with the "64 Spoke" ones, but I need to make the difference between light an...
- 08 Jan 2015, 04:09
- Forum: Bugs
- Topic: Is it normal for lens masks to render highly aliased?
- Replies: 3
- Views: 1461
Re: Is it normal for lens masks to render highly aliased?
Thank you, Boris. I think I see how it works. It looks like I get the best results if I tailor textures to be 512 pixels wide. It also appears that I should distribute my final lens masks at 512 pixels wide, and that the high resolution ENB lens masks I've seen on Nexus are not properly optimized. E...
- 08 Jan 2015, 00:05
- Forum: Bugs
- Topic: Is it normal for lens masks to render highly aliased?
- Replies: 3
- Views: 1461
Is it normal for lens masks to render highly aliased?
Hi, I am making a big pack of many different eyelash bokeh lens mask images to accompany a human temporal glare sunsprite I put up on Nexus (modder resources). With blurry bokeh, some look passable, but I am having trouble with harsh aliasing for anything with detail. Here is an example: http://imgu...