Search found 144 matches

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by ibbanez
31 Dec 2019, 21:31
Forum: Download
Topic: TES Skyrim 0.400
Replies: 45
Views: 13361

Re: TES Skyrim 0.400

Yay, and thank you. Happy New Years Boris. I hope you have a great year coming.
by ibbanez
04 Jun 2017, 05:53
Forum: Download
Topic: Fallout 3 / New Vegas 0.232
Replies: 60
Views: 26612

Re: Fallout 3 / New Vegas 0.232

Fantastic Boris, thanks a lot for the update !! Yes that's about how much terrain textures there are in the game, don't know the exact number but you're probably pretty close there. OK, so the ReduceSystemMemory is indeed to switch it on, it does make the game more stable, but it also gives some fr...
by ibbanez
29 May 2017, 01:04
Forum: Download
Topic: TES Skyrim 0.308
Replies: 137
Views: 48243

Re: TES Skyrim 0.308

I use Precision X as well, what you need to do is go into the folder and rename the PrecisionXServer.exe and PrecisionXServerHooks.dll to add .bak to each of them. That fixes it for me. This removes the OSD functionality, but its a small price to pay for it playing nicely and still getting to use it...
by ibbanez
03 May 2017, 20:48
Forum: Effects
Topic: [SLE / SSE / FO4] Depth of Field
Replies: 259
Views: 227898

Re: [Skyrim SE] Advanced Depth of Field

Thats what I figured. My work around is to remove interior fog, and now working on way to reduce/remove fog in outdoors, as well as trying to compromise the settings between my ideal settings under clear conditions vs settings to minimize the negative effect during fog/mist, etc. Thanks for the repl...
by ibbanez
03 May 2017, 05:01
Forum: Effects
Topic: [SLE / SSE / FO4] Depth of Field
Replies: 259
Views: 227898

Re: [Skyrim SE] Advanced Depth of Field

When it comes to your MXAO, is there anything to be done about how the AO looks when fog is in the scene? Especially when I'm in a dungeon, or fort, it has this weird look. Thanks.
by ibbanez
01 May 2017, 22:36
Forum: ENBSeries
Topic: Fallout 4
Replies: 842
Views: 1457733

Re: Fallout 4

EWI and TreyM, those pics look sic as f*(k... EWI, Im assuming you are using a preset you made? TreyM, I'm assuming you are using your Vintage Film Looks or CFL? Thanks. I'm using a new enb config called PILGRIM that LOOping and I are working on. It's based on the look and atmosphere of the America...
by ibbanez
01 May 2017, 08:08
Forum: ENBSeries
Topic: Fallout 4
Replies: 842
Views: 1457733

Re: Fallout 4

EWI and TreyM, those pics look sic as f*(k...

EWI, Im assuming you are using a preset you made?

TreyM, I'm assuming you are using your Vintage Film Looks or CFL?

Thanks.
by ibbanez
29 Apr 2017, 06:06
Forum: ENBSeries
Topic: Bayonetta
Replies: 19
Views: 13019

Re: Bayonetta

@Bronze316 - if it helps, Im running a watercooled GTX1080 OC'd. As I play with the SSAO settings, I can make wholly dramatic differences, so im messing with the settings to find a good compromise and good look. If I get a chance, i can take some screenshots for ya. Is there anyway to get DOF workin...
by ibbanez
27 Apr 2017, 21:23
Forum: ENBSeries
Topic: Bayonetta
Replies: 19
Views: 13019

Re: Bayonetta

Boris - I noticed you mentioned that you can use shader files from Skyrim/Dragon's Dogma, etc, and you have DOF in there and in your shots, it appears, my question is, does the DOF shader use the Skyrim name of enbeffectprepass.fx or like Dragon's Dogma of enbgamedepthoffield.fx ??? Thanks. Also, di...
by ibbanez
27 Apr 2017, 07:57
Forum: ENBSeries
Topic: Bayonetta
Replies: 19
Views: 13019

Re: Bayonetta

Yes its working for me. It's not a huge change, but I do see it and can tell that its on when toggling on/off.