It would be awesome if you implemented it so we dont have some enb's that work and others that do not
Thank you for the reply also I have not studied shader coding so am not too sure on how to re write this myself.
Search found 11 matches
- Author
- Message
- 14 Nov 2016, 21:01
- Forum: Bugs
- Topic: Nighteye with ENB for Skyrim SE
- Replies: 4
- Views: 5948
- 14 Nov 2016, 10:35
- Forum: Bugs
- Topic: Nighteye with ENB for Skyrim SE
- Replies: 4
- Views: 5948
Nighteye with ENB for Skyrim SE
I just wanted to check in case I am the only one but I am unable to use night eye with the Skyrim SE enb unless I check use original post processing. Is this the normal at the moment or has anyone implemented a different way around it?
Thanks anyhow guys
Thanks anyhow guys
- 14 Dec 2015, 19:16
- Forum: Download
- Topic: Fallout 4 0.288
- Replies: 154
- Views: 37819
Re: Fallout 4 0.288
I was just wondering, is the proxy option working for everyone else, as I cannot seem to get it to actually load the proxy. Its like it recognises its there but it doesn't let the features actually work.
- 12 Dec 2015, 21:59
- Forum: Download
- Topic: Fallout 4 0.288
- Replies: 154
- Views: 37819
Re: Fallout 4 0.288
I was just wondering if there is a way to adjust adaptation to take the luminance level from the character as what I am finding is it is taking the value of what i am looking at, so if i am looking at a light in a distant doorway everything goes black :) If not sorry for asking :) nvm worked out wha...
- 12 Dec 2015, 12:16
- Forum: Download
- Topic: Fallout 4 0.288
- Replies: 154
- Views: 37819
Re: Fallout 4 0.288
my night vision scopes don't work.
I will try freshly installing enb 0.288 in case it is the modular library
Yup its the Modular shader Library. Time to tinker
I will try freshly installing enb 0.288 in case it is the modular library
Yup its the Modular shader Library. Time to tinker
- 12 Dec 2015, 11:44
- Forum: Download
- Topic: Fallout 4 0.288
- Replies: 154
- Views: 37819
Re: Fallout 4 0.288
I was just wondering and sorry if i missed it, is there a night vision fix on this yet?
- 11 Dec 2015, 01:14
- Forum: Download
- Topic: Fallout 4 0.287 beta
- Replies: 75
- Views: 18637
Re: Fallout 4 0.287 beta
Thank you again
- 10 Dec 2015, 21:46
- Forum: Download
- Topic: Fallout 4 0.287 beta
- Replies: 75
- Views: 18637
Re: Fallout 4 0.287 beta
I wish i knew how to port code so i could port another auto focus DoF for this. Does anyone have a good resource I could use to learn how to do this unless someone has an auto focus DoF they already ported that I can use, Either way just pointing me in a good starting directions would be a godsend :...
- 09 Dec 2015, 15:12
- Forum: Download
- Topic: Fallout 4 0.287 beta
- Replies: 75
- Views: 18637
Re: Fallout 4 0.287 beta
Thank you Boris, I appreciate you took the time to let me know
- 09 Dec 2015, 00:38
- Forum: Download
- Topic: Fallout 4 0.287 beta
- Replies: 75
- Views: 18637
Re: Fallout 4 0.287 beta
Sorry for asking a stupid question but i have very little understanding of hlsl How do i adjust the focus point as it appears to be off to the right for me. as in i have to have an object to the right of the cursor before the DoF kicks in. Sorry for the stupid question but I have only just started l...