Search found 10 matches
- Author
- Message
- 21 Nov 2015, 11:53
- Forum: Download
- Topic: ShadowBoost 1.1.30.0
- Replies: 76
- Views: 18184
Re: ShadowBoost 1.1.30.0
Users reported bug which appears as unchanging shadows distance if current frame rate is locked (f.e. 60 fps) and target frame rate is same. It's a complicated issue, because deadzones in measurements helps to prevent shadow distance jump back and forward (oscillate), but at same time deadzones pro...
- 21 Nov 2015, 11:44
- Forum: Download
- Topic: ShadowBoost 1.1.30.0
- Replies: 76
- Views: 18184
Re: ShadowBoost 1.1.30.0
A very effective way of seeing it work it's magic is by limiting FPS with ENBoost and watching the shadow distance increase, decrease. Very nice.
- 20 Nov 2015, 20:40
- Forum: Download
- Topic: Fallout 4 0.283 ENBoost
- Replies: 288
- Views: 122333
Re: Fallout 4 0.283 ENBoost
In the many years I've been playing PC games, lag seems to be caused by poor code, memory-heavy textures, and the one thing nobody remembers, i.e. your PC itself. Go open up an original IBM 8086. Inside you'll find a motherboard with bits plugged into it. Now open the PC you bought this morning. In...
- 20 Nov 2015, 15:37
- Forum: Download
- Topic: Fallout 4 0.283 ENBoost
- Replies: 288
- Views: 122333
Re: Fallout 4 0.283 ENBoost
@Xilandro - If it's anything like their previous releases we can expect beaucoup more bugs with each update. It's magical how Bethesda seems to break games more rather than fix them in the patching phase. Although I agree it's not modders job to fix their shit (it's truly half-assed of them to the ...
- 20 Nov 2015, 14:34
- Forum: Download
- Topic: Fallout 4 0.283 ENBoost
- Replies: 288
- Views: 122333
Re: Fallout 4 0.283 ENBoost
When I build my new computer i'm going to have to make the difficult choice of sticking with Windows 10 or going back to 7. On the one hand, there seem to be a lot less issues with Bethesda games when you're on 7, but on the other, I can't stand Aero and I'll miss being able to reassign default fol...
- 19 Nov 2015, 19:00
- Forum: Download
- Topic: Fallout 4 0.283 ENBoost
- Replies: 288
- Views: 122333
Re: Fallout 4 0.283 ENBoost
How do people run such high ugrids..? I run 5, and there are many areas where framerate still tanks. In the north end I get >20k drawcalls and <20fps on an overclocked i7. Increasing to even 7 ugrids absolutely murders my framerate. All ultra settings with godrays on low. ^Also good to know, I was ...
- 19 Nov 2015, 14:51
- Forum: Download
- Topic: Fallout 4 0.283 ENBoost
- Replies: 288
- Views: 122333
Re: Fallout 4 0.283 ENBoost
Wha? Consoles can handle draw calls without any issues? Wtf... Why the hell PCs don't have those low level APIs yet? o_O Probably out of difficulty creating such an API that supports such vast array of hardware and/or not really needing it as much as we do now. Hardware is getting more and more pow...
- 17 Nov 2015, 21:07
- Forum: Download
- Topic: TES Skyrim 0.279
- Replies: 275
- Views: 122086
Re: TES Skyrim 0.279
It was enabled in game. It works now. Thanks.
- 17 Nov 2015, 09:57
- Forum: Download
- Topic: Fallout 4 0.283 ENBoost
- Replies: 288
- Views: 122333
Re: Fallout 4 0.283 ENBoost
Registered to say thanks. Latest version seems to be working fine at the moment. Most drawcalls I've seen has been about 5700... Seems less flickering textures/shadows with the mod.
- 17 Nov 2015, 09:55
- Forum: Download
- Topic: TES Skyrim 0.279
- Replies: 275
- Views: 122086
Re: TES Skyrim 0.279
No modifications just this... It says something about a hardware anti-aliasing. If I shift+enter it closes.
AMD 7950
Windows 10 TH2 x64
AMD 7950
Windows 10 TH2 x64