Search found 16 matches

  • Author
  • Message
by Perfex
07 May 2016, 00:42
Forum: ENBSeries
Topic: GTA V
Replies: 1018
Views: 564919

Re: GTA V

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by Perfex
03 May 2016, 07:51
Forum: ENBSeries
Topic: GTA V
Replies: 1018
Views: 564919

Re: GTA V

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by Perfex
27 Jan 2016, 23:34
Forum: ENBSeries
Topic: Fallout 4
Replies: 842
Views: 1455714

Re: Fallout 4

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by Perfex
26 Jan 2016, 23:15
Forum: ENBSeries
Topic: Fallout 4
Replies: 842
Views: 1455714

Re: Fallout 4

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by Perfex
20 Jan 2016, 12:25
Forum: ENBSeries
Topic: Fallout 4
Replies: 842
Views: 1455714

Re: Fallout 4

Low res pics... sorry. I don't have access to the originals at work. Just an example of preset using HBAO+, instead of Raymarch AO. Still unsure about it.

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by Perfex
17 Jan 2016, 21:31
Forum: ENBSeries
Topic: Fallout 4
Replies: 842
Views: 1455714

Re: Fallout 4

0293 latest developments on preset.

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by Perfex
12 Jan 2016, 08:19
Forum: Download
Topic: Fallout 4 0.293
Replies: 89
Views: 26838

Re: Fallout 4 0.293

kingeric1992

Thanks for clearing this up for me. I figured as much just needed clarification before doing too much without it. :lol:
by Perfex
12 Jan 2016, 08:13
Forum: Effects
Topic: [Fallout 4] Modular Shader Library for ENBSeries
Replies: 24
Views: 15111

Re: Modular Shader Library for ENBSeries - FO4

Ah ok. Makes sense.

Many thanks for the tip!
by Perfex
11 Jan 2016, 22:56
Forum: Download
Topic: Fallout 4 0.293
Replies: 89
Views: 26838

Re: Fallout 4 0.293

Yersinia79

Thanks for the info. I could've bypassed it, but seems that has influence on the fade during TOD transition, so i've done it the hard way and let it correct my 3dlut whilst recorrecting it back to how it looked before lmao...
by Perfex
11 Jan 2016, 17:40
Forum: Effects
Topic: [Fallout 4] Modular Shader Library for ENBSeries
Replies: 24
Views: 15111

Re: Modular Shader Library for ENBSeries - FO4

Thanks for the input, I did start with 3 or 4 sets of code rolled all into one pixel shader so I could test every effect and compare, then separated some into different shader techniques and disabled what I don't want until I'm happy to delete the code. I was hoping there was something along the lin...