Search found 18 matches
- Author
- Message
- 31 Mar 2013, 14:02
- Forum: General
- Topic: REQ: ENB for bioshock Inf
- Replies: 4
- Views: 6287
Re: REQ: ENB for bioshock Inf
Newest bioshock does not need any mods for graphics. It looks great as it is, on max settings.
- 18 Feb 2013, 18:54
- Forum: Presets
- Topic: Multipass effect.txt support for SA version
- Replies: 15
- Views: 10957
Re: Multipass effect.txt support for SA version
Marty McFly Really? Have you ever looked in gtasa gallery and news archive? You might think those are old news but not for SA ENB community. We are not used to have new ENB version/shaders each week like other pepople who play games like Skyrim or Fallout. All SA ENB updates were something special,...
- 30 Oct 2012, 16:56
- Forum: ENBSeries
- Topic: TES Skyrim
- Replies: 22356
- Views: 6484582
Re: TES Skyrim
@mindflux - Are those original trees?
- 29 Sep 2012, 18:10
- Forum: Download
- Topic: Black Mesa 0.076a
- Replies: 37
- Views: 32798
Re: Black Mesa 0.076a
Can you make 'special' version for SA with improved SSAO?
- 22 Aug 2012, 18:43
- Forum: Effects
- Topic: Camera effects (Lens Distortion/Chromatic aberration)
- Replies: 38
- Views: 43990
Re: Camera effects (Lens Distortion/Chromatic aberration)
Looks good aksine. Ivars Well, it's a 2004/5 game, it's still amazing how ENB made it beautiful when I look the thread. It's still an early version of ENB after all. I don't think Boris made the new SSAO/IL we use on his latest ENB at the time. I thought NWO modded the dll to add new stuff? hybrid ...
- 22 Aug 2012, 18:11
- Forum: Effects
- Topic: Camera effects (Lens Distortion/Chromatic aberration)
- Replies: 38
- Views: 43990
Re: Camera effects (Lens Distortion/Chromatic aberration)
Yes it's true, but it's not in very good quality (Even if it's configured well)icelaglace wrote:But If I'm correct, GTASA ENB already has SSAO...
I thought it could be good to try new alternative which could look better and would not cost so big performance.
- 22 Aug 2012, 13:41
- Forum: Effects
- Topic: Camera effects (Lens Distortion/Chromatic aberration)
- Replies: 38
- Views: 43990
Re: Camera effects (Lens Distortion/Chromatic aberration)
Light shaft can't be implemented without tricks, because of mask (depth f.e.) and light vector required. SSAO also can't be done, because it's not just multipass effect, it's absolutely separated passes and only very low quality tricky methods of it's implementation may allow to do with current sha...
- 22 Aug 2012, 12:59
- Forum: Effects
- Topic: Camera effects (Lens Distortion/Chromatic aberration)
- Replies: 38
- Views: 43990
Re: Camera effects (Lens Distortion/Chromatic aberration)
@aksine - No, it doesn't seem to be working...But we are talking about Bokeh dof, I only need to switch the order in which pass effect is processed? And for effects like light shafts, SA needs light source right? Is there any way to create it?