Search found 12 matches

  • Author
  • Message
by blackrabite
10 Feb 2016, 05:45
Forum: Download
Topic: Dragon's Dogma 0.300
Replies: 108
Views: 30122

Re: Dragon's Dogma 0.300

Thanks for the update!
by blackrabite
01 Feb 2016, 21:18
Forum: Download
Topic: Dragon's Dogma 0.300
Replies: 108
Views: 30122

Re: Dragon's Dogma 0.300

Guzio
From my testing, if you disable the DOF in the options menu, DOF in ENB won't work at all, so I think you have to keep it on.

About the Detailed Shadows and Grass, personally, I think it looks good. Though, it could use better textures.
https://gfycat.com/WarlikeDigitalGermanpinscher
by blackrabite
01 Feb 2016, 03:31
Forum: Download
Topic: Dragon's Dogma 0.300
Replies: 108
Views: 30122

Re: Dragon's Dogma 0.300

I'm not sure if this is a bug or if it's intentional but, if you have DisableInGameplay set to true under [GAMEDEPTHOFFIELD], the game gets all bloom-y.
false: http://i.imgur.com/JjynxYI.jpg
true: http://i.imgur.com/Hgn5KJ4.jpg
by blackrabite
29 Jan 2016, 22:47
Forum: Download
Topic: Dragon's Dogma 0.300
Replies: 108
Views: 30122

Re: Dragon's Dogma 0.300

Thanks for the update!
by blackrabite
26 Jan 2016, 03:30
Forum: Download
Topic: Dragon's Dogma 0.299
Replies: 66
Views: 15594

Re: Dragon's Dogma 0.299

I'm not sure if anyone else is getting this bug, but when objects like, plants, scaffolds, etc. get near the screen, and just before fading away get highlighted. http://i.imgur.com/hqOWTfi.png http://i.imgur.com/1k19Rn9.jpg I think it has something to do with [environment] since it's always perfectl...
by blackrabite
24 Jan 2016, 19:26
Forum: Download
Topic: Dragon's Dogma 0.299
Replies: 66
Views: 15594

Re: Dragon's Dogma 0.299

Thanks!
by blackrabite
24 Jan 2016, 01:58
Forum: Download
Topic: Dragon's Dogma 0.298
Replies: 37
Views: 11299

Re: Dragon's Dogma 0.298

Ambient Occlusion doesn't seem to be working properly in 298. 297: http://i.imgur.com/MsvVR2B.jpg 298: http://i.imgur.com/M4OAhcF.jpg Best to open in separate tabs to switch between. My settings for 297 and 298 are the same, Ambient Occlusion and Detailed Shadows are set to TRUE and the exact same a...
by blackrabite
23 Jan 2016, 01:06
Forum: Download
Topic: Dragon's Dogma 0.298
Replies: 37
Views: 11299

Re: Dragon's Dogma 0.298

blackrabite Heavy hdr mode replaces high precision rendering automatically, if enabled. So HighPrecisionRendering doesn't matter if HeavyHDRMode=true is set. Okay thanks! Edit: K, I just tested it. The performance hit isn't that bad, around a 7+ fps hit depending on the scene, e.g. 92.8 fps down to...
by blackrabite
23 Jan 2016, 00:19
Forum: Download
Topic: Dragon's Dogma 0.298
Replies: 37
Views: 11299

Re: Dragon's Dogma 0.298

If we want to try out heavy hdr mode do we need high precision rendering on at the same time like so:
HighPrecisionRendering=true
HeavyHDRMode=true

Or can we just set heavy on alone like so:
HighPrecisionRendering=false
HeavyHDRMode=true
by blackrabite
20 Jan 2016, 17:23
Forum: Download
Topic: Dragon's Dogma 0.297
Replies: 83
Views: 17804

Re: Dragon's Dogma 0.297

In my case, with AO, Detailed Shadows, etc. turned on the game uses between 50% to 80% of my GPU (290x) depending on the complexity of the scene. My questions are, how big of a hit % wise should the currently implemented High Precision Rendering cause? And in comparison how big of a hit would the ne...