It is possible to make anothe thread named as "Gallery of Female NPCs and ENB"? So, all the pervert users with their naked girls characters can go in that thread.
Thank you very much for replies :) I'm making an huge mod and, curiosly, there are 4 dust beams only. I was wondering if your particle patch is "bugged" or not about the external emittance use. Now, these beams are used in a semi-dark area. I think that a good idea is to duplicate the vani...
I don't know if is already discussed, but I have some troubles with giving external emittance to dust beams. I've assigned a fxlightregionsunlight external emittance to make the dust beams to glow depending on day time. This fix seems to remove the emittance shader to the dust beams. I've downloaded...
Hello,
as subject I should request a convertor for this game. It was a great RPG game and I'm wondering if you can make a convertor for it. From Steam storepage, the game runs in DirectX 8.1
I saw. However if you set to 0 the direct specular param (try the day param), the artifacts disappear. I think it is related to the new reflections feature.
I've AMD HD6850 with CCC 12.11 drivers. To completely remove the artifacts I must set direct specularity to 0. I'm making a bit overbrighter ENB config but I tweak more the enbeffect.fx (classic file, not the HD6 or something else) instead of enbseries.ini. I repeat: artifacts are only with v0.123 o...
I've this kind of artifacts from 0.123 version, expecially on shiny surfaces like stones on roads or in bright surfaces like windows at night. Reverted back to 0.121 (or 0.122) and no artifacts appear.