Search found 29 matches
- Author
- Message
- 11 Apr 2020, 00:26
- Forum: Download
- Topic: TES Skyrim SE 0.415
- Replies: 230
- Views: 31192
Re: TES Skyrim SE 0.415
Just wondering if there is any parameter in ENB that modifies the color/brightness of 'Cloud layer 28' aka the true horizon color. Cheers, great work as usual.
- 21 Aug 2019, 01:44
- Forum: Download
- Topic: TES Skyrim SE 0.390
- Replies: 121
- Views: 31127
Re: TES Skyrim SE 0.390
For me the reason to improve SSE is as a platform for Beyond Skyrim. But I understand that the remaining features are increasingly difficult and I really appreciate everything you have done to date. I think it can be universally said you have already done far more than anyone imagined for SSE. Thanks.
- 21 Dec 2018, 15:07
- Forum: Download
- Topic: TES Skyrim SE 0.368
- Replies: 109
- Views: 28754
Re: TES Skyrim SE 0.368
It doesn't need to be said again but ENB visually improves Skyrim beyond any expectation I've had of it or almost any game effect. Some people just cant perceive much I think. Also Rudy HQ is excellent.
- 18 Dec 2018, 14:29
- Forum: Download
- Topic: TES Skyrim SE 0.368
- Replies: 109
- Views: 28754
Re: TES Skyrim SE 0.368
The effect can be subtle at times - especially if your direct/ambient light settings are not greatly differentiated. I would try toggling enb on/off while looking at distant objects. You should notice distinct shadow shapes appearing around many objects that don't otherwise have them. Strong SSAO co...
- 17 Dec 2018, 03:18
- Forum: Download
- Topic: TES Skyrim SE 0.368
- Replies: 109
- Views: 28754
Re: TES Skyrim SE 0.368
You have earned one.
- 07 Dec 2018, 00:31
- Forum: Download
- Topic: TES Skyrim SE 0.356
- Replies: 52
- Views: 12213
Re: TES Skyrim SE 0.356
That makes sense. Although they don't respond to the Intensity control in the Particle section.
- 06 Dec 2018, 04:48
- Forum: Download
- Topic: TES Skyrim SE 0.356
- Replies: 52
- Views: 12213
Re: TES Skyrim SE 0.356
Hi Boris. Just wondering if it's possible to make waterfalls and whitewater effects respond to direct lighting, or some other lighting parameter. When increasing direct lighting or other additive effects like image based lighting, waterfalls quickly becoming grey and darker than their surroundings. ...
- 15 Nov 2018, 10:36
- Forum: Download
- Topic: TES Skyrim SE 0.356
- Replies: 52
- Views: 12213
Re: TES Skyrim SE 0.356
Ok cheers. If I am able I will give it a go.
- 15 Nov 2018, 05:57
- Forum: Download
- Topic: TES Skyrim SE 0.356
- Replies: 52
- Views: 12213
Re: TES Skyrim SE 0.356
Hi Boris. Just wondering if its possible to add a depth parameter to bloom? Eg. effect would be more intense further away from the camera?
- 20 Sep 2018, 06:01
- Forum: Download
- Topic: TES Skyrim SE 0.352
- Replies: 111
- Views: 25344
Re: TES Skyrim SE 0.352
Thanks Boris. This is a real step up in visual quality.