Search found 37 matches
- Author
- Message
- 17 Mar 2020, 06:30
- Forum: Download
- Topic: TES Skyrim 0.407
- Replies: 48
- Views: 14667
Re: TES Skyrim 0.407
i already reversed 99% of skyrim SE's lighting shader (about ~7000 of the total shaders) and i still dont think implementing pbr would be worth it
- 15 Feb 2020, 23:25
- Forum: Download
- Topic: TES Skyrim SE 0.408
- Replies: 22
- Views: 5451
Re: TES Skyrim SE 0.408
Hi Boris, thanks for providing us updates and additional features. Very much appreciated. I dont know if the following question has been asked before if thats the case i am sorry. Some time ago a mod on nexus was released, that included "fixed" parallax shaders. The author said terrain pa...
- 18 Jan 2020, 15:17
- Forum: Download
- Topic: TES Skyrim SE 0.401
- Replies: 229
- Views: 34013
Re: TES Skyrim SE 0.401
Yes its eye position, I fixed that already (renderer bug in BSLightingShader::SetupGeometry function). Game didn't update eye position for Parallax technique, unless you flag it specular too.
But thats okay, I can patch the pixel shaders myself probably.
But thats okay, I can patch the pixel shaders myself probably.
- 18 Jan 2020, 14:05
- Forum: Download
- Topic: TES Skyrim SE 0.401
- Replies: 229
- Views: 34013
Re: TES Skyrim SE 0.401
Okay, few things. Been looking into SE's parallax shaders. There's one bug in the renderer code that I fixed already (game does not update view position vector for parallax shader technique, so its got random data, which is why if you create a parallax lighting shader mesh it has jitter between rand...
- 10 Dec 2019, 00:41
- Forum: Download
- Topic: TES Skyrim VR 0.391
- Replies: 45
- Views: 11043
Re: TES Skyrim VR 0.391
Well, I patched the shaders and released it for people to use. I dont know if they will conflict with ENB, the SE ones did. I just thought I'd mention it here for the sake of people who actually use ENB on VR. But it's up to you, idk how much work it is on your end.
- 09 Dec 2019, 23:35
- Forum: Download
- Topic: TES Skyrim VR 0.391
- Replies: 45
- Views: 11043
Re: TES Skyrim VR 0.391
VR's basically abandoned, patch-wise. Anyway I checked and issue looks there. Patching: dp3 r1.x, v2.xyzx, v5.xyzx dp3 r1.y, v3.xyzx, v5.xyzx dp3 r1.z, v4.xyzx, v5.xyzx to mov r1.xyz, v5.xyzx near the very start of matching shaders fixed it for me. Seems to be about 2k shaders in VR instead of only ...
- 09 Dec 2019, 03:37
- Forum: Download
- Topic: TES Skyrim VR 0.391
- Replies: 45
- Views: 11043
Re: TES Skyrim VR 0.391
Does ENB VR include the fix for character specular lighting? I don't play VR but it just occurred to me the game has the same bug that SE did.
- 12 Oct 2019, 22:49
- Forum: Download
- Topic: TES Skyrim SE 0.390
- Replies: 121
- Views: 31555
Re: TES Skyrim SE 0.390
Tree LOD thing was conflict between my mod (engine fixes) and ENB, I fixed it in a new release. Not ENB problem.
- 11 Oct 2019, 08:23
- Forum: Download
- Topic: TES Skyrim SE 0.390
- Replies: 121
- Views: 31555
Re: TES Skyrim SE 0.390
Hello Boris; im curious as to which ENB setting majorly causes this. https://imgur.com/a/XN5ywoT The tree lods are drastically brighter with enb on vs off. The tree lods specifically get this issue; making it hard to match especially in different weathers. I tested with cloud shadows off its less d...
- 15 Jun 2019, 21:07
- Forum: Download
- Topic: TES Skyrim SE 0.386
- Replies: 99
- Views: 24931
Re: TES Skyrim SE 0.386
ENB doesn't hook game addresses and 0 things moved in the binary between 1.5.73 and 1.5.80. Regardless, I'm not sure you even understand what you're talking about. Anyway if people want to fix SSS and character stuff they can download the old shader bsa via steam depot and install it as a mod. edit:...