Search found 90 matches

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by jonwd7
15 Aug 2014, 08:38
Forum: Download
Topic: TES Skyrim 0.262
Replies: 174
Views: 49222

Re: TES Skyrim 0.262

Yes, it's known. Boris has stated many times why he has not yet fixed this bug and why he will not do so until these volumetric effects are resolved. http://enbseries.enbdev.com/forum/viewtopic.php?f=2&t=2787&p=47654&hilit=+fire+mist#p47654 http://enbseries.enbdev.com/forum/viewtopic.ph...
by jonwd7
15 Aug 2014, 08:11
Forum: Download
Topic: TES Skyrim 0.262
Replies: 174
Views: 49222

Re: TES Skyrim 0.262

jonwd7 This applies to your experiments with mist toggling and strobe from ambient occlusion. In 0.261, I had no SSAO strobing/flashing. Maybe you misunderstand, but I don't even have to open the ENB menu to get strobing/flashing . So your assessment that this has anything to do with my experimenti...
by jonwd7
15 Aug 2014, 04:50
Forum: Download
Topic: TES Skyrim 0.262
Replies: 174
Views: 49222

Re: TES Skyrim 0.262

C'mon, i'll remove volumetric mist if will not get the results i'm waiting for. I would test it out, but making anchors which show off the effect takes a very long time. I also can no longer disable Mist by unchecking it. I can turn off Volumetric Mist, but normal Mist is always on. I used to be ab...
by jonwd7
07 Aug 2014, 08:45
Forum: Download
Topic: TES Skyrim 0.254
Replies: 192
Views: 68967

Re: TES Skyrim 0.254

No one else seems to be reporting the same behavior you are Clean INIs. No weather mods. bDrawLandShadows=1, ShadowCastersFix=true. Turn on skylighting. Go to Ivarstead and wait for the evening. I already explained this was the baseline behavior , and something worth looking into improving. But cle...
by jonwd7
07 Aug 2014, 04:46
Forum: Download
Topic: TES Skyrim 0.254
Replies: 192
Views: 68967

Re: TES Skyrim 0.254

Finally to your skylighting issues... I believe I mentioned this to you earlier.. or perhaps it was someone else with the same kinda issues... have you tried to use an enbeffect.fx file with filmic tonemapping instead? It will allow you that extra pixel brightness fine control you just cant get usi...
by jonwd7
06 Aug 2014, 18:57
Forum: Download
Topic: TES Skyrim 0.254
Replies: 192
Views: 68967

Re: TES Skyrim 0.254

Opethfeldt Skylighting isn't simple to fix, but the worst thing is that i found two solutions already and just don't want to implement them, lazy ass. Since the topic has been brought up, does part of this solution include the changes we've discussed previously, regarding the darkness of the skylig...
by jonwd7
24 Apr 2014, 13:47
Forum: Download
Topic: TES Skyrim 0.252
Replies: 128
Views: 43148

Re: TES Skyrim 0.252

by jonwd7
20 Feb 2014, 19:02
Forum: Download
Topic: TES Skyrim 0.251
Replies: 332
Views: 107058

Re: TES Skyrim 0.251

@jonwd7 Before starting to point fingers consider this: lots of people including me use skse 1.7.0 alpha and enboost 0.250 or 0.251 and there are no problems. I took two minutes to figure out the cause: [Memory] DefaultHeapInitialAllocMB=512 ScrapHeapSizeMB=256 Works. These are the default (vanilla...
by jonwd7
20 Feb 2014, 18:45
Forum: Download
Topic: TES Skyrim 0.251
Replies: 332
Views: 107058

Re: TES Skyrim 0.251

jonwd7 Why would Boris need to investigate this according to you is beyond me. Be happy that at least he tried. If you bothered to read my post, I'm pointing out that like always he defaults to who is "to blame". No one is to blame, and if you read that, you'd understand that if he's goin...
by jonwd7
20 Feb 2014, 15:47
Forum: Download
Topic: TES Skyrim 0.251
Replies: 332
Views: 107058

Re: TES Skyrim 0.251

keithinhanoi ExpandSystemMemoryX64=false set because of some shit like Avast, to stop users bother me. But actually nothing changed. Except you'd be wrong, and you know you're wrong, so stop going on the defensive and blaming it on everyone else. None of us have "some shit like Avast". I ...