It's hard to help you since I can't test it.
I recommend joining enbseries official discord server since there are many talented people that can help you there.
https://discord.com/invite/UsSm2Zz
Search found 21 matches
- Author
- Message
- 30 Apr 2021, 05:11
- Forum: Effects
- Topic: [HLSL CODE] 3D LUT
- Replies: 68
- Views: 145893
- 29 Apr 2021, 00:19
- Forum: Effects
- Topic: [HLSL CODE] 3D LUT
- Replies: 68
- Views: 145893
Re: [HLSL CODE] 3D LUT
Try this and tell me if there's an compilation error.
This is without DNI to test if it works.
Make sure LUT.png is in the same location as the enbeffect.fx
enabling lut should make the image black and white.
https://pastebin.com/3SNnkn6J
LUT.png
https://junohost.com/images/2021/04/28/LUT.png
This is without DNI to test if it works.
Make sure LUT.png is in the same location as the enbeffect.fx
enabling lut should make the image black and white.
https://pastebin.com/3SNnkn6J
LUT.png
https://junohost.com/images/2021/04/28/LUT.png
- 27 Apr 2021, 08:33
- Forum: Effects
- Topic: [HLSL CODE] 3D LUT
- Replies: 68
- Views: 145893
- 25 Apr 2021, 15:35
- Forum: Effects
- Topic: [HLSL CODE] 3D LUT
- Replies: 68
- Views: 145893
Re: [HLSL CODE] 3D LUT
@Dato_N Sorry if I didn't make my self clear, what I mean is, you upload the file that you're editing and we'll try to edit it for you.
You can try to use pastebin for that.
You can try to use pastebin for that.
- 16 Apr 2021, 11:58
- Forum: Effects
- Topic: [HLSL CODE] 3D LUT
- Replies: 68
- Views: 145893
- 26 Apr 2020, 01:46
- Forum: Other
- Topic: [Q] GTA V time detection.
- Replies: 6
- Views: 1937
Re: [Q] GTA V time detection.
Fortunately I found this plugin by Quant and it solves the problem.
https://www.gtainside.com/en/gta5/mods/ ... enbfeeder/
https://www.gtainside.com/en/gta5/mods/ ... enbfeeder/
- 24 Apr 2020, 22:45
- Forum: Other
- Topic: [Q] GTA V time detection.
- Replies: 6
- Views: 1937
Re: [Q] GTA V time detection.
That help find solution to my problem.
Also which locations does enb consider interior?
I managed to set different luts on day and night factor but EInteriorFactor doesn't work when I enter safehouse something like that.
Also which locations does enb consider interior?
I managed to set different luts on day and night factor but EInteriorFactor doesn't work when I enter safehouse something like that.
- 23 Apr 2020, 12:59
- Forum: Other
- Topic: [Q] GTA V time detection.
- Replies: 6
- Views: 1937
Re: [Q] GTA V time detection.
How to read the [TIMEOFDAY] value in the enbseries.ini?ENBSeries wrote:global variables are in enbeffect.fx for this purpose.Code: Select all
//x = dawn, y = sunrise, z = day, w = sunset. Interpolators range from 0..1 float4 TimeOfDay1; //x = dusk, y = night. Interpolators range from 0..1 float4 TimeOfDay2;
- 08 Apr 2020, 07:03
- Forum: General
- Topic: [Q]Making ENB Shader
- Replies: 1
- Views: 2754
[Q]Making ENB Shader
So I decided that I want to learn making my own enb shaders. How can I start? Can someone tell what should I learn first? I try to google tutorials but can't find one. I want to start from the basic of course. -Which programming language? -What tools or program needed? -Tutorials and Documentation. ...
- 03 Apr 2020, 11:16
- Forum: Other
- Topic: [Q] GTA V time detection.
- Replies: 6
- Views: 1937
[Q] GTA V time detection.
Does gta 5 latest enb can detect in game time?
I have a settings for enbeffect.fx that looks good at daytime but too dark at night time.
Is it possible to set different values depending on time?
I have a settings for enbeffect.fx that looks good at daytime but too dark at night time.
Is it possible to set different values depending on time?