Search found 21 matches

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by markimoo0714
30 Apr 2021, 05:11
Forum: Effects
Topic: [HLSL CODE] 3D LUT
Replies: 68
Views: 145893

Re: [HLSL CODE] 3D LUT

It's hard to help you since I can't test it.
I recommend joining enbseries official discord server since there are many talented people that can help you there.
https://discord.com/invite/UsSm2Zz
by markimoo0714
29 Apr 2021, 00:19
Forum: Effects
Topic: [HLSL CODE] 3D LUT
Replies: 68
Views: 145893

Re: [HLSL CODE] 3D LUT

Try this and tell me if there's an compilation error.
This is without DNI to test if it works.
Make sure LUT.png is in the same location as the enbeffect.fx
enabling lut should make the image black and white.

https://pastebin.com/3SNnkn6J

LUT.png
https://junohost.com/images/2021/04/28/LUT.png
by markimoo0714
27 Apr 2021, 08:33
Forum: Effects
Topic: [HLSL CODE] 3D LUT
Replies: 68
Views: 145893

Re: [HLSL CODE] 3D LUT

Here, didn't test it because I don't have dx9 games.
https://pastebin.com/19MtxRMZ

edit: fixed typo
by markimoo0714
25 Apr 2021, 15:35
Forum: Effects
Topic: [HLSL CODE] 3D LUT
Replies: 68
Views: 145893

Re: [HLSL CODE] 3D LUT

@Dato_N Sorry if I didn't make my self clear, what I mean is, you upload the file that you're editing and we'll try to edit it for you.
You can try to use pastebin for that.
by markimoo0714
16 Apr 2021, 11:58
Forum: Effects
Topic: [HLSL CODE] 3D LUT
Replies: 68
Views: 145893

Re: [HLSL CODE] 3D LUT

Dato_N wrote: 31 Mar 2021, 22:09 Sorry its my mistake in the message here, but in file its correct. In game it doesnt work and after edits I lose controls of the POSTPROCESS section(
What might be wrong here?
upload your file to pastebin.
by markimoo0714
26 Apr 2020, 01:46
Forum: Other
Topic: [Q] GTA V time detection.
Replies: 6
Views: 1937

Re: [Q] GTA V time detection.

Fortunately I found this plugin by Quant and it solves the problem.
https://www.gtainside.com/en/gta5/mods/ ... enbfeeder/
by markimoo0714
24 Apr 2020, 22:45
Forum: Other
Topic: [Q] GTA V time detection.
Replies: 6
Views: 1937

Re: [Q] GTA V time detection.

That help find solution to my problem.
Also which locations does enb consider interior?
I managed to set different luts on day and night factor but EInteriorFactor doesn't work when I enter safehouse something like that.
by markimoo0714
23 Apr 2020, 12:59
Forum: Other
Topic: [Q] GTA V time detection.
Replies: 6
Views: 1937

Re: [Q] GTA V time detection.

ENBSeries wrote:

Code: Select all

//x = dawn, y = sunrise, z = day, w = sunset. Interpolators range from 0..1
float4	TimeOfDay1;
//x = dusk, y = night. Interpolators range from 0..1
float4	TimeOfDay2;
global variables are in enbeffect.fx for this purpose.
How to read the [TIMEOFDAY] value in the enbseries.ini?
by markimoo0714
08 Apr 2020, 07:03
Forum: General
Topic: [Q]Making ENB Shader
Replies: 1
Views: 2754

[Q]Making ENB Shader

So I decided that I want to learn making my own enb shaders. How can I start? Can someone tell what should I learn first? I try to google tutorials but can't find one. I want to start from the basic of course. -Which programming language? -What tools or program needed? -Tutorials and Documentation. ...
by markimoo0714
03 Apr 2020, 11:16
Forum: Other
Topic: [Q] GTA V time detection.
Replies: 6
Views: 1937

[Q] GTA V time detection.

Does gta 5 latest enb can detect in game time?
I have a settings for enbeffect.fx that looks good at daytime but too dark at night time.
Is it possible to set different values depending on time?