Search found 74 matches
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- 12 Jun 2019, 23:36
- Forum: Download
- Topic: TES Skyrim SE 0.386
- Replies: 99
- Views: 23571
Re: TES Skyrim SE 0.386
We should continue our conversation in the gallery section. I think we are hindering the talk about the 386 version. My CK doesnt work. Could you convert the esp and esl from immersive interiors to SSE for me? Skyrim doesnt start with its esp. for me. :( Ok, but to be sure, are you talking about th...
- 12 Jun 2019, 16:45
- Forum: Download
- Topic: TES Skyrim SE 0.386
- Replies: 99
- Views: 23571
Re: TES Skyrim SE 0.386
Got it for a few weeks now. Immersive interiors and "shadows" are also mods that come to my mind that would be great in SSE If you're using it for weeks without issues, it sounds good. Maybe the CK log bugs, just minor issues. Just looked out Immersive Interiors. I remember. I haven't use...
- 12 Jun 2019, 13:07
- Forum: Download
- Topic: TES Skyrim SE 0.386
- Replies: 99
- Views: 23571
Re: TES Skyrim SE 0.386
@Mindflux: I'll send you a pm, don't want to spam the enb forum with unrelated stuff. @kranazolika: Enhanced wetness and puddles works in SE. Even with the old .esp. which I'm using. Would be great if you could port it to SE though. Had no issues so far, but you never know. I just want to save via ...
- 12 Jun 2019, 12:13
- Forum: Download
- Topic: TES Skyrim SE 0.386
- Replies: 99
- Views: 23571
Re: TES Skyrim SE 0.386
It's a physical property, and in layman terms it determines how much viewing angle affects the amount of reflection. Thank You Mindfux, and Boris from your image presentation, as well. Now, I left I question. About recommendation?! Enable or disable that feature. Cause as I noticed everything has a...
- 12 Jun 2019, 12:09
- Forum: Download
- Topic: TES Skyrim SE 0.386
- Replies: 99
- Views: 23571
Re: TES Skyrim SE 0.386
It's of course not the real thing but have you tested high-resolution cubemap for those? From what I've seen the vanilla ones are very low rez. Not "high res", but just a few minutes ago I tried the "whiterun_e" cubemap from this mod https://www.nexusmods.com/skyrim/mods/46915 I...
- 10 Jun 2019, 17:04
- Forum: Download
- Topic: TES Skyrim SE 0.386
- Replies: 99
- Views: 23571
Re: TES Skyrim SE 0.386
Boris,
I need info about:
FresnelMultiplier
What does it do?!
Rudy ENB for Obsidian missing:
DisableDistantReflection, and
FresnelMultiplier
I know what DisableDistantReflection does but don't the other one.
Thank You!
I need info about:
FresnelMultiplier
What does it do?!
Rudy ENB for Obsidian missing:
DisableDistantReflection, and
FresnelMultiplier
I know what DisableDistantReflection does but don't the other one.
Thank You!
- 09 Jun 2019, 18:06
- Forum: Download
- Topic: TES Skyrim SE 0.386
- Replies: 99
- Views: 23571
Re: TES Skyrim SE 0.386
Okay Boris!
Got it. I see.
Really thank you!
I hope, somehow Angel will be able to solve every issue of RW2. (if he wants...)
Got it. I see.
Really thank you!
I hope, somehow Angel will be able to solve every issue of RW2. (if he wants...)
- 09 Jun 2019, 15:42
- Forum: Download
- Topic: TES Skyrim SE 0.386
- Replies: 99
- Views: 23571
Re: TES Skyrim SE 0.386
EnableParallax, EnableDisplacement, EnableTessellation - these are useless with vanilla water textures, because they do not have alpha channel in normal maps. Everything else doesn't matter, tweak to your taste. I had an idea at my "mind", but wasn't sure. Absoulety sounds logic! Thank Yo...
- 09 Jun 2019, 15:39
- Forum: Download
- Topic: TES Skyrim SE 0.386
- Replies: 99
- Views: 23571
Re: TES Skyrim SE 0.386
Sadly, all issue remained unchanged. :/ That's because you're mixing up issues that look similar but have different reasons, and to be honest, sometimes it's difficult to know which one you mean. The water seam at Solitude is indeed a vanilla issue. However, that pond glitch is caused by RW2 placin...
- 09 Jun 2019, 15:22
- Forum: Download
- Topic: TES Skyrim SE 0.386
- Replies: 99
- Views: 23571
Re: TES Skyrim SE 0.386
Of course, you didn't. I see and got it.ENBSeries wrote:I did not fix RW2, i just gave idea how to change it to fix issues.
That's not your job.
Agreed!