Search found 48 matches

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by mcmull500
01 Aug 2022, 14:27
Forum: Download
Topic: TES Skyrim SE 0.475
Replies: 90
Views: 106500

Re: TES Skyrim SE 0.475

Thank you boris the modding community owes a ton to you
by mcmull500
31 Jul 2022, 06:28
Forum: Download
Topic: TES Skyrim SE 0.475
Replies: 90
Views: 106500

Re: TES Skyrim SE 0.475

Less people think - the better. Mod was not designed to have effects in the non gameplay things like loading screens, inventory and so on, so to stop any complains now forced off. You could always set them to off by default, and make the option more prominent in the GUI. I, like several others, enj...
by mcmull500
11 Jul 2022, 18:26
Forum: Download
Topic: TES Skyrim SE 0.475
Replies: 90
Views: 106500

Re: TES Skyrim SE 0.475

I know I've been posting a lot lately, but is there any way to add a color filter to point lights and ambient light, and/or FogDesaturation under [Environment]?
by mcmull500
09 Jul 2022, 06:40
Forum: Download
Topic: TES Skyrim SE 0.475
Replies: 90
Views: 106500

Re: TES Skyrim SE 0.475

Gotcha. I was getting some nice results, I guess I thought of it as a feature and not a bug. Thanks for the info as always!
by mcmull500
08 Jul 2022, 23:53
Forum: Download
Topic: TES Skyrim SE 0.475
Replies: 90
Views: 106500

Re: TES Skyrim SE 0.475

hey Boris this might seem like a daft question, but is there a way to bring back the too bright fog when FogColorCurve is below 1? it actually allowed for more customization for the distant volumetric fog to be brighter than the FogColor would normally allow, while not having to blow out the brightn...
by mcmull500
09 Jun 2022, 16:31
Forum: Download
Topic: TES Skyrim SE 0.475
Replies: 90
Views: 106500

Re: TES Skyrim SE 0.475

thanks for the grass collision settings movement!

also you were right about me using too much AO thank you Boris!
by mcmull500
26 May 2022, 03:43
Forum: Download
Topic: TES Skyrim SE 0.475
Replies: 90
Views: 106500

Re: TES Skyrim SE 0.475

ah I gotcha. The reason I have my AO cranked so high is to make dusk and dawn have more shadows and depth. Even in vanilla, if you're near a mountain that covers the sunlight, you are left with only ambient light, and it looks really bland without a hefty amount of Ambient occlusion. Having fakeligh...
by mcmull500
24 May 2022, 19:29
Forum: Download
Topic: TES Skyrim SE 0.475
Replies: 90
Views: 106500

Re: TES Skyrim SE 0.475

ah. thank you very much. I've noticed this because ambient occlusion turns the grass almost black when there's no direct light present. Obviously this scene looks better with ambient occlusion on, but the grass very dark. is there was a way to tie the FakeLight parameter to the ambient light? that w...
by mcmull500
23 May 2022, 17:44
Forum: Download
Topic: TES Skyrim SE 0.475
Replies: 90
Views: 106500

Re: TES Skyrim SE 0.475

Somewhat similar to Ozin's problem, when I have EVLaS installed, the Dawn, Sunrise, Sunset, and Dusk FakeLight settings don't work on complex grass. Everything else still functions fine during those times though. I have ENB Helper installed and everything. Other than this, the grass looks spectacula...
by mcmull500
12 May 2022, 18:16
Forum: Download
Topic: TES Skyrim SE 0.475
Replies: 90
Views: 106500

Re: TES Skyrim SE 0.475

Gotcha. Thanks for the info on the ground texture. I'll look into making it match the grass instead of the other way around.

Really awesome stuff on the grass regardless. It looks amazing. The collisions are super cool