Search found 12 matches

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by polo
06 Aug 2013, 00:54
Forum: Download
Topic: TES Skyrim 0.200
Replies: 255
Views: 84032

Re: TES Skyrim 0.200

I think RemoveBlur is not working from the recent versions.
by polo
26 Jan 2013, 14:20
Forum: ENBSeries
Topic: TES Skyrim
Replies: 22356
Views: 6488555

Re: TES Skyrim

evok99, mindw0rk
Here is latest version.
http://www.mediafire.com/?bi22h5ph8oo6n1p
It's only support v0.119 and readme in japanese. Sorry :(

Current version also coming soon.
by polo
26 Jan 2013, 07:29
Forum: ENBSeries
Topic: TES Skyrim
Replies: 22356
Views: 6488555

Re: TES Skyrim

poloENB(WIP) v0.143 effects full support. New SSAO, reflections, New day/night, etc.. http://livedoor.blogimg.jp/polo702/imgs/4/8/4880a48d.jpg http://livedoor.blogimg.jp/polo702/imgs/a/2/a2716365.jpg http://livedoor.blogimg.jp/polo702/imgs/d/7/d7d5d3e2.jpg http://livedoor.blogimg.jp/polo702/imgs/4/1...
by polo
24 Jan 2013, 12:14
Forum: Download
Topic: TES Skyrim 0.143
Replies: 116
Views: 33899

Re: TES Skyrim 0.143

About this issue whitch I posted while ago. I Think this issue existed from version 0.122. When AOMixingType set to 2 or 3, SSAO is transmitted through the particleFog and depthFog(FadeFogRange isn't working well?) and waterFog. http://livedoor.blogimg.jp/polo702/imgs/5/0/50da033c.jpg http://livedoo...
by polo
24 Jan 2013, 09:54
Forum: Download
Topic: TES Skyrim 0.143
Replies: 116
Views: 33899

Re: TES Skyrim 0.143

Thank you for update!

Fix for SSAO is including in this update?
SSAO still be transparent :(
by polo
24 Jan 2013, 03:36
Forum: Download
Topic: TES Skyrim 0.143
Replies: 116
Views: 33899

Re: TES Skyrim 0.143

When AOMixingType set to 2 or 3, SSAO is transmitted through the particleFog and depthFog(FadeFogRange isn't working well?) and waterFog. http://livedoor.blogimg.jp/polo702/imgs/5/0/50da033c.jpg http://livedoor.blogimg.jp/polo702/imgs/5/6/56dcef53.jpg (I know that you have not recommended AOMixingTy...
by polo
15 Jan 2013, 17:16
Forum: Download
Topic: TES Skyrim 0.139
Replies: 71
Views: 22578

Re: TES Skyrim 0.139

No, interior factor was incorrect and it's reversed now. In my comment for it in shader description is correct and naming of variable too, but internally i did mistake, now fixed. I don't think it's so hard to replace (1-EInteriorFactor).
It's work!! Thanks you Boris :D
by polo
15 Jan 2013, 12:14
Forum: Download
Topic: TES Skyrim 0.139
Replies: 71
Views: 22578

Re: TES Skyrim 0.139

Thanks for the update!
New smoother transitions is very good and I like it.

But now, NightDayFactor does not match with enbeffect.fx.
I think "Day" And "InteriorDay" is reversed.

I'm sorry for I'm not good at writing English :(
by polo
09 Jan 2013, 10:09
Forum: Download
Topic: TES Skyrim 0.131 (renamed 0.130 topic)
Replies: 134
Views: 37996

Re: TES Skyrim 0.131 (renamed 0.130 topic)

SSAO effect is gone, when AOMixingType set to 0 or 1 and SkyLighting enable.
Exterior is no problem.

SkyLighting enable
Image

SkyLighting disable
Image
by polo
24 Aug 2012, 02:09
Forum: ENBSeries
Topic: TES Skyrim
Replies: 22356
Views: 6488555

Re: TES Skyrim

symphoni wrote: do you mind uploading it to somewhere like mediafire?
I can't seem to download from rapidshare. Thanks.
Ok, I tried to upload it to MediaFire :)
http://www.mediafire.com/?sqlngsncn4fcdyp