Search found 9 matches
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- 30 Apr 2021, 15:05
- Forum: Download
- Topic: Fallout 3 / New Vegas 0.451
- Replies: 21
- Views: 24585
Re: Fallout 3 / New Vegas 0.451
enbhost необходим для работы менеджера памяти, если он включен в enblocal.ini. Без него enboost работать не будет, лишь UnsafeMemoryHack остается. Palette на Lut не планирую менять, потому что почти никто не использует мои официальные шейдеры (да и сделаны они только в качестве примера) и кому надо...
- 29 Apr 2021, 21:30
- Forum: Download
- Topic: Fallout 3 / New Vegas 0.451
- Replies: 21
- Views: 24585
Re: Fallout 3 / New Vegas 0.451
Привет Борис) Спасибо за твои ENB! :Bravo: Подскажи обязательно ли нужен файл enbhost, для чего он и можно ли без него запускать? И еще один вопрос, планируешь ли ты заменить код palette texture исп. по умолчанию на более продвинутый код 3D LUT? Я хотел использовать лут в своем enb, но не получается...
- 29 Apr 2021, 18:38
- Forum: Effects
- Topic: [HLSL CODE] 3D LUT
- Replies: 68
- Views: 140730
Re: [HLSL CODE] 3D LUT
Try this and tell me if there's an compilation error. This is without DNI to test if it works. Make sure LUT.png is in the same location as the enbeffect.fx enabling lut should make the image black and white. https://pastebin.com/3SNnkn6J LUT.png https://junohost.com/images/2021/04/28/LUT.png I tes...
- 28 Apr 2021, 22:46
- Forum: Effects
- Topic: [HLSL CODE] 3D LUT
- Replies: 68
- Views: 140730
Re: [HLSL CODE] 3D LUT
Thank youmarkimoo0714 wrote: ↑27 Apr 2021, 08:33 Here, didn't test it because I don't have dx9 games.
https://pastebin.com/19MtxRMZ
edit: fixed typo
I test your file and it didnt work as it should be(
Changes dont take effect and Iost control of brightness, saturation and other settings in enbeffect file
- 26 Apr 2021, 18:46
- Forum: Effects
- Topic: [HLSL CODE] 3D LUT
- Replies: 68
- Views: 140730
Re: [HLSL CODE] 3D LUT
@Dato_N Sorry if I didn't make my self clear, what I mean is, you upload the file that you're editing and we'll try to edit it for you. You can try to use pastebin for that. Ok, here is a link: https://pastebin.com/CpqY9Tyz I only created LUT texture helper and LUT function sections. Need a UI sect...
- 17 Apr 2021, 19:07
- Forum: Effects
- Topic: [HLSL CODE] 3D LUT
- Replies: 68
- Views: 140730
Re: [HLSL CODE] 3D LUT
Sorry its my mistake in the message here, but in file its correct. In game it doesnt work and after edits I lose controls of the POSTPROCESS section( What might be wrong here? upload your file to pastebin. Hi, thank you) But can you give a link to file? Pastebin search dont work right now( Or you c...
- 31 Mar 2021, 22:09
- Forum: Effects
- Topic: [HLSL CODE] 3D LUT
- Replies: 68
- Views: 140730
Re: [HLSL CODE] 3D LUT
Sorry its my mistake in the message here, but in file its correct. In game it doesnt work and after edits I lose controls of the POSTPROCESS section(
What might be wrong here?
What might be wrong here?
- 30 Mar 2021, 22:52
- Forum: Effects
- Topic: [HLSL CODE] 3D LUT
- Replies: 68
- Views: 140730
Re: [HLSL CODE] 3D LUT
Thanks for your answer Oyama! Just saw it) I tryed to do what you wrote here, but it dosent work for me( First I deleted the line: color.rgb = lerp( lerp( CLutFunc(color.rgb, SamplerLUT_Night), CLutFunc(color.rgb, SamplerLUT_Day), ENightDayFactor), CLutFunc(color.rgb, SamplerLUT_Int), EInteriorFacto...
- 25 Mar 2021, 17:53
- Forum: Effects
- Topic: [HLSL CODE] 3D LUT
- Replies: 68
- Views: 140730
Re: [HLSL CODE] 3D LUT
Hi everyone :) Iam trying to include code into my file and after I will create a enb preset for this great game) I need some help to implement 3dlut code into Fallout: New Vegas ENB. I want a switch in UI to activate/deactivate a lut, and then use 3 separate 3dluts for DNI in 1024^32 size: LUT_Day, ...