Search found 7 matches
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- 09 Sep 2012, 08:21
- Forum: Presets
- Topic: [UPDATED] TV-ENB for Fallout 3 (.118 NV Beta)
- Replies: 53
- Views: 131394
Re: [UPDATED] TV-ENB for Fallout 3 (.118 NV Beta)
Hey thanks for the reply... I'll try that when I can access my computer again as ATM im gonna be away from it for a couple of weeks
- 08 Sep 2012, 00:32
- Forum: Presets
- Topic: [UPDATED] TV-ENB for Fallout 3 (.118 NV Beta)
- Replies: 53
- Views: 131394
Re: TV ENB for Fallout 3 (.116 NV Beta)
The thing is with mine the diagonal tear is always there as long as I have ENB activated... could it have anything to do with some sort of FOV change ENB might have made? btw the tear isn't really noticeable for the most part its only when toggling ENB on and off that you really see how much the tea...
- 07 Sep 2012, 08:21
- Forum: Presets
- Topic: [UPDATED] TV-ENB for Fallout 3 (.118 NV Beta)
- Replies: 53
- Views: 131394
Re: TV ENB for Fallout 3 (.116 NV Beta)
another typo in one of the previous posts was I meant to say I ran the enb previously without the screen problems... I had installed and than uninstalled Midhrastic ENB as I preferred to keep fallout 3 looking more post-apocolyptic after I deleted the d3d9.dll included in the .118 NV ENB + Midhrasti...
- 07 Sep 2012, 08:15
- Forum: Presets
- Topic: [UPDATED] TV-ENB for Fallout 3 (.118 NV Beta)
- Replies: 53
- Views: 131394
Re: TV ENB for Fallout 3 (.116 NV Beta)
btw I don't have v-sync on when posting the above ini so as to try FPSlimit instead
- 07 Sep 2012, 08:12
- Forum: Presets
- Topic: [UPDATED] TV-ENB for Fallout 3 (.118 NV Beta)
- Replies: 53
- Views: 131394
Re: TV ENB for Fallout 3 (.116 NV Beta)
I have an ATI card (HD 5870) ... but the enb series doesn't seem to run any different whether I force it to run as NVIDIA card or not. I'm using the d3d9.dll from the 116 beta so I can use hardware antialiasing :) its strange though as I was able to run this before with the screen problems but I hav...
- 07 Sep 2012, 05:56
- Forum: Presets
- Topic: [UPDATED] TV-ENB for Fallout 3 (.118 NV Beta)
- Replies: 53
- Views: 131394
Re: TV ENB for Fallout 3 (.116 NV Beta)
Sorry mistake in my above post... I meant to say UseOriginalPostProcessing=true
UseOriginalObjectsProcessing=false
UseOriginalObjectsProcessing=false
- 07 Sep 2012, 05:44
- Forum: Presets
- Topic: [UPDATED] TV-ENB for Fallout 3 (.118 NV Beta)
- Replies: 53
- Views: 131394
Re: TV ENB for Fallout 3 (.116 NV Beta)
Hey I tried this setting but decided I preferred to only use the palette :D so I set UseOriginalPostProcessing=true UseOriginalObjectsProcessing=true in my enb ini file... but there seems to be an issue where screen tears are visible even with v-sync on. one tear is there always (from top right to b...