Search found 26 matches
- Author
- Message
- 28 Jun 2013, 20:45
- Forum: ENBSeries
- Topic: TES Skyrim
- Replies: 22356
- Views: 6477410
Re: TES Skyrim
NKo>>> Wow!!! looks absolutely adorable considering it's running on laptop :o Thanks a lot, I really appreciate your kindness. I can wait to return home and try my config on my real computer. It run at 10 fps sometimes with this grass mod, so impossible to have TAA without ghosting. I´ll try to pos...
- 28 Jun 2013, 09:24
- Forum: ENBSeries
- Topic: TES Skyrim
- Replies: 22356
- Views: 6477410
Re: TES Skyrim
@confidence-man and jaws Thanks guys for the tip. I tried a really far fog begin and it work really well. As a noob, I never understant FogColorMultiplier as a whole multiplier (including sunlight). I thought FogColorMultiplier=0 will remove the fog, but no. I have now the same lighting on the whole...
- 27 Jun 2013, 20:51
- Forum: ENBSeries
- Topic: TES Skyrim
- Replies: 22356
- Views: 6477410
Re: TES Skyrim
Thanks guys, I´ll try it. My clears weather have a mid value color with these params: Near 0 Far 80000 Pow 0.8 Max 0.8000 with FogColorMultiplierDay=0.5 in enbseries.ini. If I understood correctly it should be preferable to keep FogColorMultiplierDay=1 and have a far near fog and a low Pow to keep s...
- 27 Jun 2013, 19:50
- Forum: ENBSeries
- Topic: TES Skyrim
- Replies: 22356
- Views: 6477410
Re: TES Skyrim
@Confidence-Man Your work is amazing, so reel and so subtle. I wish to achieve this realism. How much of your work is done in CK ? Your weathers are so nice. How can you have so much sunlight on distant mountain ? they always look flat in my config, they don´t seem to react with sun even if I boost ...
- 27 Jun 2013, 10:22
- Forum: ENBSeries
- Topic: TES Skyrim
- Replies: 22356
- Views: 6477410
Re: TES Skyrim
Hi everyone, I was a bit tired by skyrim grass, so I decided to begin a mod who fill almost every land textures with grass and rocks (no more grass holes in landscape). This is wip, i still need to tweak the flora density, and the textures to catch a bit more sunlight. Sorry for the low definition a...
- 24 Jun 2013, 07:14
- Forum: Download
- Topic: TES Skyrim 0.182
- Replies: 92
- Views: 20901
Re: TES Skyrim 0.182
Hi, thanks for the update. Glad to see that you kept the weather system, at least for now. :D I have another noob question : Is there a way to change ssao mixing type on the fly by the GUI or do we have to quit and reload skyrim each time ? I tried to change it, save and reload enb by pressing backs...
- 22 Jun 2013, 08:57
- Forum: ENBSeries
- Topic: TES Skyrim
- Replies: 22356
- Views: 6477410
Re: TES Skyrim
Hi everyone, some screen of my new character. http://imageshack.us/a/img24/5363/cv5u.png http://imageshack.us/a/img5/4359/6frl.png http://imageshack.us/a/img838/4408/w9w.png http://imageshack.us/a/img824/6025/rda.png http://imageshack.us/a/img809/2623/7t23.png http://imageshack.us/a/img29/3726/5s.pn...
- 22 Jun 2013, 08:26
- Forum: Download
- Topic: TES Skyrim 0.178
- Replies: 52
- Views: 15337
Re: TES Skyrim 0.178
Boris I tried your advice and it seems to work. I had indeed an old effect.txt, not used by anything but present. I removed it and TAA reworked. I also tried your enbeffect.fx (screenshot are taken with it). I put the effect.txt again in skyrim folder and it still work. :shock: I added Matso letterb...
- 21 Jun 2013, 20:41
- Forum: Download
- Topic: TES Skyrim 0.178
- Replies: 52
- Views: 15337
Re: TES Skyrim 0.178
@Boris I´m really sorry but I don't want to be funny. :oops: I´m doing my own weather overhaul, and combined with enb per weather, I really like to do it. I don´t want to have 500 weather like in CoT, but only few, nicely adjusted. Maybe I´m doing wrong and should doing everything in CK, but it so m...
- 21 Jun 2013, 18:20
- Forum: Download
- Topic: TES Skyrim 0.178
- Replies: 52
- Views: 15337
Re: TES Skyrim 0.178
@Boris So it is definitive, per weather ini´s will be removed ? It is so sad, it is one of the best feature for me and seems to work pretty well, i don´t know what bug there is. I think i'll stay with the last per weather binary unless you add something magical. By the way, TAA behaviour is differen...