Search found 5 matches
- Author
- Message
- 13 Jan 2013, 23:06
- Forum: ENBSeries
- Topic: TES Skyrim
- Replies: 22356
- Views: 6451655
Re: TES Skyrim
Hi guys! I'm having an issue with all enbseries versions past 0131, including the newest one 0136. It doesn't matter what preset I use, but if it's past 0131 then the grass looks very odd and switches around between three modes... Normal and two somewhat "interlaced" modes. This happens if...
- 01 Jan 2013, 14:59
- Forum: ENBSeries
- Topic: TES Skyrim
- Replies: 22356
- Views: 6451655
Re: TES Skyrim
@Zyrusticae
Looks really nice! I love that vibrant look, how is it in motion, and how is it during the night? I've gotten a somewhat similar look to yours (only more blurry and more bloom unfortunately) but the night is what I'm having the most trouble with.
Looks really nice! I love that vibrant look, how is it in motion, and how is it during the night? I've gotten a somewhat similar look to yours (only more blurry and more bloom unfortunately) but the night is what I'm having the most trouble with.
- 29 Dec 2012, 16:17
- Forum: ENBSeries
- Topic: TES Skyrim
- Replies: 22356
- Views: 6451655
Re: TES Skyrim
@FricoRico: God that looks a hundred times better than what I've achieved with my crappy settings... :o Hoping you get to share the settings, I'll have to compare them to my settings later to see what I'm doing wrong. Looks glorious! Also had no idea that beta 119 gives better performance than 126,...
- 26 Dec 2012, 14:18
- Forum: Effects
- Topic: TES Skyrim/Fallout New Vegas : Bokeh Depth of Field - 0915v2
- Replies: 70
- Views: 71124
Re: TES Skyrim/Fallout New Vegas : Bokeh Depth of Field - 09
Ah, thanks mindflux! I was looking in the enbeffectprepass file! Much appreciated.
*edit* Yep, worked perfectly! Thanks again.
*edit* Yep, worked perfectly! Thanks again.
- 26 Dec 2012, 14:11
- Forum: Effects
- Topic: TES Skyrim/Fallout New Vegas : Bokeh Depth of Field - 0915v2
- Replies: 70
- Views: 71124
Re: TES Skyrim/Fallout New Vegas : Bokeh Depth of Field - 09
ok changed Fade time to 0.1 and now we talking it feels already great it complements Scarlet ENB perfectly so far http://enbdev.com/enbseries/forum/viewtopic.php?f=14&t=17&start=5650#p13258 i try to adapt it further , focusing on moving objects (Flying especially seems tricky though) :) Hi,...