Thanks for your reply.
I know now it is not ENB's fault.
If anyone knows- I'm not sure where these meshes are, but I renamed my meshes/effects folder and the problem remains.
Search found 12 matches
- Author
- Message
- 15 Mar 2014, 01:16
- Forum: Other
- Topic: Close volumetric fog much brighter than distant
- Replies: 2
- Views: 1224
- 14 Mar 2014, 02:30
- Forum: Other
- Topic: Close volumetric fog much brighter than distant
- Replies: 2
- Views: 1224
Close volumetric fog much brighter than distant
I'm tweaking my ENB. I have found that the volumetric fog closer to the player is much much brighter than the distant fog over mountains. Both types of fog are controlled by the [VOLUMETRICFOG] settings. Thus I have this: enb 2014_03_13 22_24_05_32.jpg The distant fog is about where I want it for th...
- 26 Aug 2013, 08:17
- Forum: Download
- Topic: TES Skyrim 0.211
- Replies: 129
- Views: 30945
Re: TES Skyrim 0.211
Hey, I get it about 3rd party software.... Now how do we disable the bright white nag screen? I promise to never report any problems. The only way is to not use any 3rd party software. So... learn to love it? Try to use it to start to learn a new language? I think I counted 11 on there, so you've g...
- 26 Aug 2013, 07:52
- Forum: Download
- Topic: TES Skyrim 0.211
- Replies: 129
- Views: 30945
Re: TES Skyrim 0.211
Hey, I get it about 3rd party software....
Now how do we disable the bright white nag screen? I promise to never report any problems.
Now how do we disable the bright white nag screen? I promise to never report any problems.
- 26 Jul 2013, 02:32
- Forum: Download
- Topic: TES Skyrim 0.193
- Replies: 509
- Views: 115560
Re: TES Skyrim 0.193
I have 193 running but I now have artifacts on grass and foliage only. It appears as opaque dark lines/shapes covering the plants. Everything else looks fine. No FPS/performance increase noticed yet.
HD7950 4GB
EDIT: please disregard, I had shadowsongrass in skrimprefs.ini turned off.
HD7950 4GB
EDIT: please disregard, I had shadowsongrass in skrimprefs.ini turned off.
- 26 Jul 2013, 02:29
- Forum: Download
- Topic: TES Skyrim 0.193
- Replies: 509
- Views: 115560
Re: TES Skyrim 0.193
@mallimoosh I too stayed on with 0.168 and skipped to 0.193. I kept all enb files I've been using, and I just installed the 0.193 dll file. I started Skyrim like I've done to let 0.193 to generate enblocal.ini and update enbseries.ini. I exited immediately, and compared enblocal.ini and enbseries.i...
- 25 Jul 2013, 04:21
- Forum: Download
- Topic: TES Skyrim 0.193
- Replies: 509
- Views: 115560
Re: TES Skyrim 0.193
Try to use 193, been using 168 fine. I removed all old ENB files and installed 193. As usual I rebuild my rendererinfo but when I do ENB launches without Skyrim to a yellowy screen at low resolution. I am able to open the editor but have to alt+F4 to exist, then Skyrim launcher hangs as my CPu usage...
- 02 Mar 2013, 03:02
- Forum: Download
- Topic: TES Skyrim 0.153
- Replies: 59
- Views: 21159
Re: TES Skyrim 0.153
when I use ENB in windowed mode (both injector or wrapper) , the enb gui flashes at the main menu then everything freezes. I have to use task manager to exit. Any ideas?
This happens even when launching from tesv.exe
This happens even when launching from tesv.exe
- 14 Feb 2013, 11:47
- Forum: Download
- Topic: TES Skyrim 0.143
- Replies: 116
- Views: 33907
Re: TES Skyrim 0.143
In the future i'll stay with new ssao only improving it's performance, precision for small details and mixing code changes. Working on reflections now, experimenting with antialiasing tricks. Whew! I really believe that your work on SSAO at the expense of AA has been a core contributing motivation ...
- 25 Jan 2013, 01:32
- Forum: Download
- Topic: TES Skyrim 0.143
- Replies: 116
- Views: 33907
Re: TES Skyrim 0.143
hi I have enjoyed using 119 for a while but I have questions regarding the new ENBs which do not support AA Do they support the games' built in AA? and I use 8xSSAA on my HD 7950 for skyrim. It gets rid of the jagged edges but also the aliased reflections, which are worse than the edges. SMAA and FX...