Search found 77 matches

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by Neuba
20 Oct 2017, 17:28
Forum: Download
Topic: TES Skyrim 0.318
Replies: 103
Views: 19076

Re: TES Skyrim 0.318

Sidenote: After the recent Windows 10 update I can confirm the fix regarding vram allocation on dx9; that I have now more than 4064mb vram!
by Neuba
06 Apr 2017, 11:46
Forum: Download
Topic: TES Skyrim SE 0.310
Replies: 289
Views: 69516

Re: TES Skyrim SE 0.310

Hello Is there a chance to implement a deferred MSAA technique like DICE introduced in battlefield (also dx11)? I asked this in the skyrim2011 enb thread and boris said, that would actually require dx11. https://docs.nvidia.com/gameworks/content/gameworkslibrary/graphicssamples/d3d_samples/antialias...
by Neuba
22 Jan 2017, 17:33
Forum: Download
Topic: TES Skyrim SE 0.310
Replies: 289
Views: 69516

Re: TES Skyrim SE 0.310

Hey Guys Trying to combine enb with smaa since the TAA thing blurrs the moving image to hard for my taste. The DX10/11 Version of mrhaandi's injector consist of the following files: dxgi.dll injector.ini SMAA.fx SMAA.h The dxgi.dll should automatically load when the SkyrimSE.exe starts - isn't? I tr...
by Neuba
29 Nov 2016, 19:36
Forum: Download
Topic: Skyrim particle patch for ENB
Replies: 2064
Views: 4861457

Re: Skyrim particle patch for ENB

Very wonderful, thank you guys! I am going to take a look at the particle patch in skyrim SE now. :)
by Neuba
03 Nov 2016, 17:11
Forum: Download
Topic: TES Skyrim SE 0.309 BETA
Replies: 249
Views: 49401

Re: TES Skyrim SE 0.309 BETA

Hello

Oyama
Would you mind giving some feedback about the 8gb memory usage of your cards and general performance in skyrim (+enb) or more likely enb (+skyrim)? :D I am also considering sell my cards and update to 8gb cards but only if there ain't no limits or memory bugs (in skyrim se).
by Neuba
28 Oct 2016, 17:36
Forum: Download
Topic: TES Skyrim 0.308
Replies: 137
Views: 43776

Re: TES Skyrim 0.308

Yeah, really good news. Beside, Skyrim Special Edition loads textures way faster. And the best News (for me): They fixed the SLI problem with water, and reflections. Before reflections and water had some kind of flicker. this is gone now!
by Neuba
08 Sep 2016, 08:17
Forum: Download
Topic: TES Skyrim 0.308
Replies: 137
Views: 43776

Re: TES Skyrim 0.308

I had this bug too combined with parallaxterrain enabled. but It vanished some time ago (like it came for no reason) so I can't really track down the issue.
by Neuba
21 May 2016, 16:07
Forum: Download
Topic: TES Skyrim 0.305
Replies: 232
Views: 66333

Re: TES Skyrim 0.305

meh321 released a new feature on his mod that disables skyrim memory blocks and uses regular c malloc memory allocation

http://www.nexusmods.com/skyrim/mods/72725/?

might be interesting for you.
by Neuba
22 Apr 2016, 05:45
Forum: Download
Topic: TES Skyrim 0.305
Replies: 232
Views: 66333

Re: TES Skyrim 0.305

I think I'm simply going to blame the newest nvidia drivers. vramtestsize says, I have 11840mb of vram. I can oben about 50 google chrome browser windows, several games, and then run the test again, and it still shows 11840. (while the dx11 value changes if I open games/browser windows as it should....
by Neuba
20 Apr 2016, 20:10
Forum: Download
Topic: TES Skyrim 0.305
Replies: 232
Views: 66333

Re: TES Skyrim 0.305

Okay, then it must be drivers since I don't run anything else. But drivers version were the same at windows 10. the conclusion thereby would be: other software? Is there a way to check for a noob like me, what else is interferring?