Search found 34 matches

  • Author
  • Message
by Zinthros
20 Aug 2013, 17:21
Forum: Download
Topic: TES Skyrim 0.205
Replies: 44
Views: 14231

Re: TES Skyrim 0.205

Great work on these, this really opens the way for huge mods like Skywind / Skyblivion. So much smoother now, can run Open Cities without OOM crashes.
by Zinthros
20 Aug 2013, 17:16
Forum: Download
Topic: ENBoost Fallout 3 / New Vegas 0.203
Replies: 64
Views: 20563

Re: ENBoost Fallout 3 / New Vegas 0.203

Fallout could definitely use memory space enhancement, especially with Tale of Two Wastelands and other big mods hogging memory. When Fallout runs out of memory it CTDs or freezes at load screens. One thing you won't solve is permanent spinning wheel loading, which is caused by save bloat / mod scri...
by Zinthros
30 Mar 2013, 21:27
Forum: Effects
Topic: Improved tonemapping with variable Day/Night settings.
Replies: 11
Views: 9141

Re: Improved tonemapping with variable Day/Night settings.

UPDATE: Got a PM from dpeasant, it's not actually all his, a lot is from OBGE shaders. Use away!
by Zinthros
23 Mar 2013, 18:35
Forum: Download
Topic: TES Skyrim 0.155
Replies: 184
Views: 60087

Re: TES Skyrim 0.155

Self-done method is a hard to set up driver hack and does not work with all GPUs and monitors. Mine for example are incompatible with the ATI/AMD method.
by Zinthros
23 Mar 2013, 17:50
Forum: Download
Topic: TES Skyrim 0.155
Replies: 184
Views: 60087

Re: TES Skyrim 0.155

What about downscaling? EX render at 3840x2160 for a 1920x1080 monitor. It provides superb AA/AF and brings out a lot of details in specular details, reflections, etc. Would probably be a portable feature too, meaning it could get added to Fallout and GTAIV. Performance hit varies, being lightest on...
by Zinthros
10 Mar 2013, 04:32
Forum: ENBSeries
Topic: Fallout: New Vegas
Replies: 567
Views: 596780

Re: Fallout: New Vegas

https://i.minus.com/im0I4eQALmLma.png https://i.minus.com/ighTnoCl6nu59.png https://i.minus.com/ibfQObVn4dHkD8.png https://i.minus.com/ibjrtK15JM6lhO.jpg https://i.minus.com/ibn80S1q7N3lEO.png https://i.minus.com/i6wq3oNagZCGL.png https://i.minus.com/iJ4zLvrouCLdu.png https://i.minus.com/ijuKvFvl3l...
by Zinthros
09 Mar 2013, 20:47
Forum: Presets
Topic: HOUSE 2013 for New Vegas [WIP] [150]
Replies: 1
Views: 5314

Re: HOUSE 2013 for New Vegas [WIP] [150]

RELEASED!

Requires Nevada Skies URWLified: http://newvegas.nexusmods.com/mods/49572/
by Zinthros
06 Mar 2013, 18:52
Forum: Download
Topic: Fallout New Vegas 0.150
Replies: 119
Views: 41217

Re: Fallout New Vegas 0.150

I'm working on Fallout NV, and yeah I learned the lesson to remove ENB DLLs with the Skyrim CK.
by Zinthros
06 Mar 2013, 06:28
Forum: Download
Topic: Fallout New Vegas 0.150
Replies: 119
Views: 41217

Re: Fallout New Vegas 0.150

Hey Wanny, Could you make an ESP resource that cuts skin brightness to ~66%. GECK doesn't run for me (CTD) on W7 64.
by Zinthros
25 Feb 2013, 17:01
Forum: Download
Topic: TES Skyrim 0.152
Replies: 65
Views: 23328

Re: TES Skyrim 0.152

Agreed, regular mods can replace rain textures. What they can't do is add dynamic geometry culling.