I love this.
Search found 86 matches
- Author
- Message
- 04 Aug 2022, 16:03
- Forum: ENBSeries
- Topic: TES Skyrim SE
- Replies: 1133
- Views: 650232
- 02 May 2020, 15:32
- Forum: ENBSeries
- Topic: TES Skyrim
- Replies: 22356
- Views: 6478423
- 25 Apr 2020, 16:28
- Forum: Effects
- Topic: [DX9 and DX11] Reforged Bloom
- Replies: 12
- Views: 45366
Re: [DX9 and DX11] Reforged Bloom
Skyrim LE problem check rerverse tonemappig option https://i.imgur.com/dyfQ461.png https://i.imgur.com/cg2yjGT.png is it for getting hdr value to apply bloom correctly? donno why those bugs are happened. and one more thing, can you make histogram based adaptation on skyrim LE? cause I don't like van...
- 25 Apr 2020, 11:19
- Forum: Effects
- Topic: Frostbyte style tonemap color processing
- Replies: 10
- Views: 27593
Re: Frostbyte style tonemap color processing
thx for uploading such a nice addon for shader! btw I read whole ppt that you linked. If I understand correctly, the ppt means normal tonemapping method cause hue shifting in very bright area and It looks unnatural on HDR display. but I don't understand what is role of your file. it has four differe...
- 21 Dec 2018, 10:36
- Forum: ENBSeries
- Topic: TES Skyrim
- Replies: 22356
- Views: 6478423
Re: TES Skyrim
@Robeus
I made that on purpose to my own atmosphere + pure black ruins gameplay experience
I can make pure black if I want.
Your ENB's enbeffect or wrong enbpalette may be wrong.
I made that on purpose to my own atmosphere + pure black ruins gameplay experience
I can make pure black if I want.
Your ENB's enbeffect or wrong enbpalette may be wrong.
- 21 Dec 2018, 07:59
- Forum: ENBSeries
- Topic: TES Skyrim
- Replies: 22356
- Views: 6478423
Re: TES Skyrim
https://66.media.tumblr.com/e08bb00061cf9d3d536e1a91210fb247/tumblr_pk2uhvy0pr1y0u9muo1_1280.png https://66.media.tumblr.com/de7b124f1e8f3d078a5397f1657bd93d/tumblr_pk2uhvy0pr1y0u9muo2_1280.png https://66.media.tumblr.com/2ef65080388f2a23c0d305fc8559c51a/tumblr_pk2uhvy0pr1y0u9muo3_1280.png https://...
- 14 Jun 2018, 16:03
- Forum: ENBSeries
- Topic: TES Skyrim
- Replies: 22356
- Views: 6478423
Re: TES Skyrim
https://i.imgur.com/wpWZEP5.png https://i.imgur.com/LQHpAiH.png https://i.imgur.com/NClzUMj.png https://i.imgur.com/AB9KfUS.png https://i.imgur.com/VsioUZo.png https://i.imgur.com/JtEJdmQ.png https://i.imgur.com/UstG5PV.png https://i.imgur.com/3LV5pxS.png https://i.imgur.com/gaN7sIY.png https://i.i...
- 27 Jun 2016, 23:39
- Forum: Download
- Topic: TES Skyrim 0.305
- Replies: 232
- Views: 77964
Re: TES Skyrim 0.305
@boris I don't even know you tested new features on the forum. that skylighting will be really good for interior! You looks upset that ppl doesn't pay attention to your modding, that's bad :(. I'm enb config modder since you uploaded .109 version, till now for sure :). Seriously I feel so much thank...
Re: GTA V
@Xilandro
You can make ambient occlusion stronger with editing hbao setting.
I think that makes shade part more realistic.
https://www.gta5-mods.com/misc/enhanced ... -occlusion
You can make ambient occlusion stronger with editing hbao setting.
I think that makes shade part more realistic.
https://www.gta5-mods.com/misc/enhanced ... -occlusion
- 25 Mar 2015, 22:27
- Forum: Other
- Topic: Seperate AO/IL config per object type in Skyrim
- Replies: 1
- Views: 1170
Seperate AO/IL config per object type in Skyrim
The point is every type of object has its best AO/IL value. for example, most of Scenery objects are good when IL is higher, but Player and NPC cast weird lighting on their armpit in high IL condition. good means not dramatic, but realistic. Dramatic ENB is not my favor at all. it is possible to con...