No, but thank you for the clarification!ENBSeries wrote:Have you read included description where written that it's impossible?
Search found 9 matches
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- 27 Mar 2012, 05:07
- Forum: Download
- Topic: GTA San Andreas v0.075c3
- Replies: 34
- Views: 54427
Re: GTA San Andreas v0.075c3
- 27 Mar 2012, 00:14
- Forum: Download
- Topic: UPDATE: Works with ME3 Demo | Mass Effect 2 - ENB & SMAA
- Replies: 22
- Views: 38066
Re: UPDATE: Works with ME3 Demo | Mass Effect 2 - ENB & SMAA
I made a palette with more blue here: http://dl.dropbox.com/u/18955430/enbpalette.bmp I maxed out the blueshift in this effect.txt. Tell me what you think. http://dl.dropbox.com/u/13451287/effect.7z Thx for pallete. I'll try it when I'll come home. Hmmm doesn't seem to work for me. In any case, you...
- 27 Mar 2012, 00:13
- Forum: Download
- Topic: GTA San Andreas v0.075c3
- Replies: 34
- Views: 54427
Re: GTA San Andreas v0.075c3
Has anybody gotten the SA version of ENB to work with the ENB injector? I'm using San Andreas on Mass Effect 3 for bloom + CC, but ENB doesn't work with the origin overlay and I was hoping to use the injector to get around that.
- 19 Mar 2012, 02:48
- Forum: Download
- Topic: UPDATE: Works with ME3 Demo | Mass Effect 2 - ENB & SMAA
- Replies: 22
- Views: 38066
Re: UPDATE: Works with ME3 Demo | Mass Effect 2 - ENB & SMAA
Why is it the only thing that changes when I edit the ini is bloom and colour correction? Nothing else is working? I see no visible differences when I edit any other sections. I tried using a noise filter via effect.text and that didn't show either. :/ The ENB is working but half the effects aren't...
- 12 Mar 2012, 18:03
- Forum: Download
- Topic: UPDATE: Works with ME3 Demo | Mass Effect 2 - ENB & SMAA
- Replies: 22
- Views: 38066
Re: Mass Effect 2 - ENB & SMAA
Also, thank you for this solution!vejn wrote:Copy all files in ME2 return to darkness in ME2 binaries but not d3d9.dll.john129pats wrote:I did. Sadly it didn't work.
Download http://www.mediafire.com/?vhjmg2llkzy and copy in ME2 binaries just d3d9.dll and d3dx9_26.dll. Try it.
- 12 Mar 2012, 18:03
- Forum: Download
- Topic: UPDATE: Works with ME3 Demo | Mass Effect 2 - ENB & SMAA
- Replies: 22
- Views: 38066
Re: UPDATE: Works with ME3 Demo | Mass Effect 2 - ENB & SMAA
Which parameter is for blue filter ? You must edit the enbpallete.bmp texture in Photoshop or GIMP. You can remove the blue by using a desaturation filter in one of those programs. =) On another note, I downloaded the 0.107 version of the ME3 ENB, but I think it is too buggy for everyone to use. Fo...
- 19 Feb 2012, 11:29
- Forum: General
- Topic: Mass Effect 3 seems to be in big need of a ENB solution.
- Replies: 5
- Views: 5618
Re: Mass Effect 3 seems to be in big need of a ENB solution.
Anyone know if a previous version of ENB works with ME3? IIRC it runs on the March 2010 update of UE3, so maybe an ENB version that works with a game that runs on the same build of UE3 would work? I tried the ENB version I was using for ME2 with the ME3 demo, but it crashes on startup. EDIT: Never m...
- 06 Feb 2012, 00:10
- Forum: Presets
- Topic: EvoFq3o0 - ENB v102 with FXAA - The way I like it
- Replies: 17
- Views: 16360
Re: EvoFq3o0 - ENB v102 with FXAA - The way I like it
Really like the cinematic look of this one. I keep it on when I'm travelling, turn it off when I'm in a dungeon (looks good, but it's a little too dark)
- 27 Jan 2012, 05:43
- Forum: Download
- Topic: UPDATE: Works with ME3 Demo | Mass Effect 2 - ENB & SMAA
- Replies: 22
- Views: 38066
UPDATE: Works with ME3 Demo | Mass Effect 2 - ENB & SMAA
UPDATE 2/19/2012 - Updated for ME3: Video showing the effects (MP) http://i54.tinypic.com/9ubuky.png This is a WIP version of my Mass Effect 2 ENB config ported to the Mass Effect 3 demo. This mod is not for everyone! Default ME3 graphics are quite good, but sometimes it's nice to see thi...