What this game needs more than anything are higher resolution textures and more polygons. Oh.... and SLI support.
That said, some good AO and better shadows would go a long way. Indoors look extremely flat and could definitely use some ENB magic.
Search found 205 matches
- Author
- Message
- 10 Nov 2015, 16:12
- Forum: Other
- Topic: Fallout 4 0.280
- Replies: 20
- Views: 3696
- 05 Jun 2015, 14:51
- Forum: Request
- Topic: ENB for Witcher 3?
- Replies: 23
- Views: 32820
Re: ENB for Witcher 3?
I read it on the official forums. Not very reliable I know lol, but it started on Steam and moved on to the other forums. Apparently the new DLC were overwriting the reshade binaries with small dxgi and d3d11 files. The GOG version was updated with it's own dxgi.dll and d3d11.dll for GOG Galaxy's o...
- 03 Jun 2015, 19:27
- Forum: Request
- Topic: ENB for Witcher 3?
- Replies: 23
- Views: 32820
Re: ENB for Witcher 3?
As much as I want ENB for TW3 it doesn't change the fact that CDPR seem to dislike external binaries to be injected. They proved it today with their new DLC which overrides dxgi. What exactly are you talking about here? I don't think CDPR has any issue with injecting binaries into their game. ReSha...
- 02 Sep 2014, 16:35
- Forum: Download
- Topic: Deus Ex 3 Human Revolution v0.087 FX IMPLANT
- Replies: 4
- Views: 17058
Re: Deus Ex 3 Human Revolution v0.087 FX IMPLANT
I was just looking into the Director's Cut for the first time. I wouldn't mind replaying this game again, but I think I'd want to wait and see if you ever managed to get ENB working for it. I was too spoiled playing the original with ENB, so now I don't think I could go without it :P But yeah, total...
- 04 Jul 2014, 23:23
- Forum: ENBSeries
- Topic: Dark Souls 2
- Replies: 181
- Views: 92387
Re: Dark Souls 2
Screenshot spam part 2: https://farm4.staticflickr.com/3905/14569620845_54abab8d5d_k.jpg https://farm6.staticflickr.com/5510/14566141021_ec3f3afbbf_k.jpg https://farm3.staticflickr.com/2924/14546470546_16be6ecce4_k.jpg https://farm3.staticflickr.com/2925/14552043786_557a8678a3_k.jpg https://farm6.st...
- 04 Jul 2014, 23:22
- Forum: ENBSeries
- Topic: Dark Souls 2
- Replies: 181
- Views: 92387
Re: Dark Souls 2
After seeing the amazing lighting engine thrown out, I thought I'd never get this game. All my hype was deflated. That changed when I saw the screenshots with ENB. Ya hear me Borris? You made a WORLD of difference. Vanilla is just... so... meh. So here are some shots I've taken with Midhras' ENB. ht...
- 01 Oct 2013, 22:04
- Forum: Download
- Topic: Shadow Warrior 0.222
- Replies: 15
- Views: 7642
Re: Shadow Warrior 0.222
It's amazingly fun. The katana gameplay is fantastic. And I don't think it looks bland at all.mindflux wrote:Uh, the game looks pretty bland... worth trying?
FYI - "pp_color_grading_enable 0" disabled the color grading filter. Either in a console or bound to a key (so you can toggle it on and off).
Re: Fallout 3
Must have TV's settings there....
- 02 Feb 2013, 19:27
- Forum: ENBSeries
- Topic: TES Skyrim
- Replies: 22356
- Views: 5982967
Re: TES Skyrim
I'm just using the prepass file included in his latest release candidate.MonkeyDot wrote:@jim2point0
That distant dof, how do I get it? I tried using the goddess's effectprepass.fx but that didn't change anything.
I think I'm going to be using that DoF in every ENB I use now. I'm kinda in love with it.
- 02 Feb 2013, 18:30
- Forum: ENBSeries
- Topic: TES Skyrim
- Replies: 22356
- Views: 5982967
Re: TES Skyrim
The only reason Unreal's grass is impressive is because he pops open the CK and manually places grass ALLLL over the world, as opposed to having patches of grass with holes in it like your screenshots. I'd prefer to just have the grass I have now, as it looks better when forced to be "patchy.&q...