or you could try this: http://www.nexusmods.com/skyrim/mods/63151/?
Search found 47 matches
- Author
- Message
- 07 Jul 2015, 22:00
- Forum: Download
- Topic: TES Skyrim 0.277
- Replies: 72
- Views: 18320
- 06 Jul 2015, 18:52
- Forum: Download
- Topic: VRamSizeTest v1.0
- Replies: 93
- Views: 41204
Re: VRamSizeTest v1.0
@Boris:
Okay, thanks for answering. i will inform my users about this new tool so that they can take advantage of it in the case they decided to use manually installation.
and also my installer will be reworked a bit, maybe i will delete the VRAM detection part.
Okay, thanks for answering. i will inform my users about this new tool so that they can take advantage of it in the case they decided to use manually installation.
and also my installer will be reworked a bit, maybe i will delete the VRAM detection part.
- 06 Jul 2015, 17:38
- Forum: Download
- Topic: VRamSizeTest v1.0
- Replies: 93
- Views: 41204
Re: VRamSizeTest v1.0
Thanks for this tool. very helpful indeed! i've spent many hours trying to include something similar into my installer, but failed. i'm thinking of including it into RealVision installation to have proper settings from now. 2 questions: 1. would be nice if this tool could output the value into a txt...
- 30 Mar 2015, 18:10
- Forum: Download
- Topic: TES Skyrim 0.266
- Replies: 335
- Views: 231765
Re: TES Skyrim 0.266
Boris You're right, there is not much i can do to really help you in this situation but maybe this will help to cheer you up and to give back a little bit in return for your masterpiece, ENBSeries. --> Link I've always felt bad to take donations for just making some settings in an ini-file that's n...
- 10 Mar 2015, 15:57
- Forum: Download
- Topic: TES Skyrim 0.266
- Replies: 335
- Views: 231765
Re: TES Skyrim 0.266
prod80 I'm not using EWIs ini-files, i've used the ini-settings Boris posted here and also new default ini-files created freshly by Skyrimlauncher. same result. this is using default ini-files and ENBSeries 0.266 original files, no custom preset: http://img4.fotos-hochladen.net/uploads/origjrop6alf...
- 09 Mar 2015, 11:11
- Forum: Download
- Topic: TES Skyrim 0.266
- Replies: 335
- Views: 231765
Re: TES Skyrim 0.266
one of my users wrote: ------------------------ aguettinger: I have a small problem after installing Vivid Landscapes all in one affecting some roots on rocks and house roofs in Riverwood. http://i.imgur.com/Cc94T66.jpg http://i.imgur.com/eAqbYYc.jpg I don't know what's the culprit but it appeared o...
- 08 Mar 2015, 21:11
- Forum: Download
- Topic: TES Skyrim 0.266
- Replies: 335
- Views: 231765
Re: TES Skyrim 0.266
Boris i think there is nothing wrong with EnableZPrepass, it works fine but if there are a kind of conflicting textures/meshes you will recognize it. for example, i'm only getting this issue if using Verdant Grass + Skyrim 2015 Parallax Terrain SPT. Some kind of stones conflicting with grass or tre...
- 07 Mar 2015, 00:51
- Forum: Download
- Topic: TES Skyrim 0.266
- Replies: 335
- Views: 231765
Re: TES Skyrim 0.266
Jafin16
exactly, same effect on my side with EnableZPrepass=true but only in certain areas or situations
...removed second example from this post, problem present also with EnableZPrepass=false
exactly, same effect on my side with EnableZPrepass=true but only in certain areas or situations
...removed second example from this post, problem present also with EnableZPrepass=false
- 06 Mar 2015, 11:34
- Forum: Download
- Topic: TES Skyrim 0.266
- Replies: 335
- Views: 231765
Re: TES Skyrim 0.266
mod of the week: http://www.nexusmods.com/skyrim/mods/63442 ;) btw, some of my users and me too sometimes are getting some artefacts if EnableZPrepass=true ------------------------------------------------- post by jamesegbert: im having a weird issue with zprepass enabled. i uploaded these pics, hoo...
- 07 Oct 2014, 21:32
- Forum: Download
- Topic: TES Skyrim 0.264
- Replies: 332
- Views: 90869
Re: TES Skyrim 0.264
okay, to say something interesting here beside the "button-problem"
--> new GeForce Experience 2.1.3 is working now without the error message from 2.1.2.
(for me, maybe also for you?)
--> new GeForce Experience 2.1.3 is working now without the error message from 2.1.2.
(for me, maybe also for you?)