Search found 61 matches

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by sonnhy
27 May 2017, 10:41
Forum: Performance
Topic: Skyrim Special Edition Low FPS
Replies: 5
Views: 7480

Re: Skyrim Special Edition Low FPS

For reference, I solved my bad FPS by going Fullscreen instead of borderless windowed, which I thought it was inifluential at first.
by sonnhy
24 Dec 2016, 12:17
Forum: Effects
Topic: [SLE / SSE / FO4] Depth of Field
Replies: 259
Views: 156184

Re: [Skyrim SE] Advanced Depth of Field

Added some modified port of MXAO. And yes, you can use it in conjunction with the DoF, no more ENB DOF + ReShade AO artifacts, here AO is rendered before DoF and integrates perfectly. It's also very lightweight and you can use it without DoF. However it doesn't have all the fancy stuff Boris' AO go...
by sonnhy
23 Dec 2016, 11:15
Forum: ENBSeries
Topic: TES Skyrim SE
Replies: 1132
Views: 588821

Re: TES Skyrim SE

I think it's the AO, deinterleaved rendering and no proper separable blur creates artifacts like those. See the GTA V AO, it has similiar looking effect. https://scontent-ams3-1.xx.fbcdn.net/v/t1.0-9/11082556_849248841779737_2973889297791997115_n.jpg?oh=14fa644c4f5154b03b982f8a3cfe8aea&oe=58E66...
by sonnhy
20 Dec 2016, 09:27
Forum: ENBSeries
Topic: TES Skyrim SE
Replies: 1132
Views: 588821

Re: TES Skyrim SE

Ewi wrote:that is normal. So the new shadows are rendered.
Very interesting... so that's how they improved part of the performance on SE. After all it couldn't be magic.
by sonnhy
19 Dec 2016, 18:44
Forum: ENBSeries
Topic: TES Skyrim SE
Replies: 1132
Views: 588821

Re: TES Skyrim SE

https://s30.postimg.org/o38kfu9zh/Screen_Shot124test.png (Open the image to full resolution) As you can see on the image, in the red box, there are some white strips, vertical and horizontal, mostly seen on the shadows (apparently). It looks like linen, woven, interlaced. Does anyone knows with it'...
by sonnhy
02 Dec 2016, 19:24
Forum: Effects
Topic: LumaSharpen for SkyrimSE ENB
Replies: 3
Views: 6541

Re: LumaSharpen for SkyrimSE ENB

Oyama wrote:Nice. Thanx for this, was about doing the same. Do you mind if I add it in my own postpass along other effects, and if I DNI lerp all interesting variables ?
Sure, no problem, it's free to use, include and extend it ;)
by sonnhy
02 Dec 2016, 11:59
Forum: ENBSeries
Topic: TES Skyrim SE
Replies: 1132
Views: 588821

Re: TES Skyrim SE

Isn't the water a tad too aliased? The overall image looks great though! Especially the tree contrast and the reflection on the water
On the DOF, I think it's too strong. It would work be better on close-up screenshot rather than panoramic ones.
by sonnhy
01 Dec 2016, 23:17
Forum: Effects
Topic: LumaSharpen for SkyrimSE ENB
Replies: 3
Views: 6541

LumaSharpen for SkyrimSE ENB

Hi everyone, This is my first attempt to work with shaders code-wise, I've always just tweaked enbseries inis :P I've ported the LumaSharpen code from ReShade 3.0 to Skyrim SE ENB 0.310, but since it's the first time, I cannot guarantee on the 100% functionality :roll: You can find LumaSharpen in en...
by sonnhy
01 Mar 2015, 17:48
Forum: ENBSeries
Topic: TES Skyrim
Replies: 22356
Views: 5982204

Re: TES Skyrim

May you help me, I have a problem, how can i eliminate this "gap" in Skyrim fog weather? Between the area that surround the playe rand the fog, it feels like moving in a bubble that's around the player, which eliminate the fog, it's really annoying D: for reference i'm using the latest Pol...
by sonnhy
23 Oct 2014, 16:51
Forum: ENBSeries
Topic: TES Skyrim
Replies: 22356
Views: 5982204

Re: TES Skyrim

klotim
Yes, unbelivable, that's what I was waiting for years xD
Hey, how run your GTX 980 on exterior? Is capable of supporting a smooth gameplay with thoes high textures and ENB?