Search found 27 matches
- Author
- Message
- 19 Apr 2016, 15:03
- Forum: NVidia
- Topic: ENBs missing most of the effects
- Replies: 49
- Views: 16440
Re: ENBs missing most of the effects
I had the same issue, and just the "dxgi.dll" from the System32 folder did the trick.
- 26 Jun 2014, 16:58
- Forum: Bugs
- Topic: Fallout NV, shadow issue (0.249)
- Replies: 1
- Views: 1540
Fallout NV, shadow issue (0.249)
I got the following issue with Rudy ENB - Natural (0.249) for Fallout New Vegas.
Notice the Shadows disappearing at the edge of the screen. It's mostly noticable when the Sun is low.
https://www.youtube.com/watch?v=XvoewtTII0c
Notice the Shadows disappearing at the edge of the screen. It's mostly noticable when the Sun is low.
https://www.youtube.com/watch?v=XvoewtTII0c
- 23 Jun 2014, 11:26
- Forum: Download
- Topic: Fallout 3 / New Vegas 0.249
- Replies: 153
- Views: 66192
Re: Fallout 3 / New Vegas 0.249
I noticed the Fallout ENB doesn't have:
Does that mean it can't be run with the games Anti-Aliasing?
Code: Select all
UseDefferedRendering=false
- 02 May 2014, 16:55
- Forum: Download
- Topic: TES Skyrim 0.254
- Replies: 192
- Views: 76876
Re: TES Skyrim 0.254
Not sure if it has been asked before or is even possible.
It would be nice if SubSurfaceScattering had Interior/Exterior seperation.
It would be nice if SubSurfaceScattering had Interior/Exterior seperation.
- 23 Feb 2014, 13:37
- Forum: Download
- Topic: TES Skyrim 0.246
- Replies: 172
- Views: 54267
Re: TES Skyrim 0.246
I'm currently using Phinix ENB (0.246), but i'm unable to adjust the Evironment Settings. No matter what value i use, nothing changes ingame. For example changing the following: AmbientLightingIntensityInteriorDay=0.63 AmbientLightingIntensityInteriorNight=0.63 to AmbientLightingIntensityInteriorDay...
- 14 Aug 2013, 08:45
- Forum: Download
- Topic: Skyrim particle patch for ENB
- Replies: 2064
- Views: 5439393
Re: Skyrim particle patch for ENB
Decided to stay with Pure Waters.
WATER is conflicting with too many Mods.
WATER is conflicting with too many Mods.
- 09 Aug 2013, 18:44
- Forum: Download
- Topic: Skyrim particle patch for ENB
- Replies: 2064
- Views: 5439393
Re: Skyrim particle patch for ENB
Planning to switch from Pure Waters to W.A.T.E.R, but is the particle patch still compatible?
The W.A.T.E.R files are for 1.6 and the Mod is at 1.75 (Final) atm.
The W.A.T.E.R files are for 1.6 and the Mod is at 1.75 (Final) atm.
- 05 Aug 2013, 09:25
- Forum: Download
- Topic: Skyrim particle patch for ENB
- Replies: 2064
- Views: 5439393
Re: Skyrim particle patch for ENB
It's not compatible with SMIM anymore.
Some files are no longer SMIMed when using this with SMIM 1.47.
Some files are no longer SMIMed when using this with SMIM 1.47.
- 02 Aug 2013, 10:05
- Forum: Download
- Topic: TES Skyrim 0.199
- Replies: 148
- Views: 36122
Re: TES Skyrim 0.199
I'm facing the following issue.
As far as i know this didn't happen with 0.198.
EDIT: Fixed it already, it's related to EnableParticleLights, setting this to "false" fixes it.
![Image](http://i39.tinypic.com/154un37.jpg)
As far as i know this didn't happen with 0.198.
EDIT: Fixed it already, it's related to EnableParticleLights, setting this to "false" fixes it.
![Image](http://i39.tinypic.com/154un37.jpg)
- 31 Jul 2013, 19:36
- Forum: Download
- Topic: TES Skyrim 0.198
- Replies: 146
- Views: 38200
Re: TES Skyrim 0.198
Man this 0.198 works wonders compared to 0.197.
No more stutters with ReduceSystemMemoryUsage=true and currently hitting 3051 MB VRam without crashes =]
Can finally play Skyrim without having to Fast Travel due to stutters =]
No more stutters with ReduceSystemMemoryUsage=true and currently hitting 3051 MB VRam without crashes =]
Can finally play Skyrim without having to Fast Travel due to stutters =]