Search found 10 matches
- Author
- Message
- 27 Jan 2014, 04:21
- Forum: Download
- Topic: TES Skyrim 0.246
- Replies: 172
- Views: 52755
Re: TES Skyrim 0.246
Create a Creation-Kit.bat or Creation-Kit.cmd file and put this content in that file. Launch creation kit using the file. @echo Starting CreationKit... @ren d3d9.dll d3d9.dll.disabled @CreationKit.exe @ren d3d9.dll.disabled d3d9.dll Thank you very much SymJ. I will try this out. To everyone else; Y...
- 25 Jan 2014, 15:50
- Forum: Download
- Topic: TES Skyrim 0.246
- Replies: 172
- Views: 52755
Re: TES Skyrim 0.246
Boris, in the next version can we get an option to disable ENB in the Creation Kit? It causes a couple issues. Even if you turn it off with shift+F12, certain fog meshes render bright white making it impossible to see what's behind them (the water rapids mesh also renders incorrectly when ENB activ...
- 26 Aug 2013, 17:15
- Forum: Download
- Topic: TES Skyrim 0.211
- Replies: 129
- Views: 30987
Re: TES Skyrim 0.211
What about my suggestion about a line in the ini that allows toggling the message though? for example, if you use the Skyrim Community Uncapper you get a small popup on each Skyrim launch... that is until you go inside the .ini and disable it. it still does what is needed and takes care of the anno...
- 26 Aug 2013, 16:16
- Forum: Download
- Topic: TES Skyrim 0.211
- Replies: 129
- Views: 30987
Re: TES Skyrim 0.211
Boris Take your time no rush :) Is there a software that is safe to use where I can control the fan curve? I donĀ“t OC the gfx cards, but they get really hot with the default fan curve :> I think EVGA Precision or ASUS GPU Tweak maybe have (only other software I can think of at the moment), or would...
- 25 Aug 2013, 20:40
- Forum: Download
- Topic: TES Skyrim 0.210
- Replies: 96
- Views: 21246
Re: TES Skyrim 0.210
Show the warning, than keep "WARNING!" on screen.
or
show "Deprecated Function in use!" permanently.
just my opinion.
or
show "Deprecated Function in use!" permanently.
just my opinion.
- 07 Aug 2013, 03:49
- Forum: Download
- Topic: TES Skyrim 0.200
- Replies: 255
- Views: 84125
Re: TES Skyrim 0.200
What exactly does ReservedMemorySizeMb= do? I'm a little confused as to whether this reserves it for ENB or Skyrim, should I increase it, lower it? I have a 4 GB vRAM card. Boris wrote on page 7, ReserveMemorySizeMb is the minimal amount of memory for textures and geometry which will not be used by...
- 21 Jul 2013, 23:18
- Forum: Download
- Topic: TES Skyrim 0.193
- Replies: 509
- Views: 115700
Re: TES Skyrim 0.193
ENB v0.188 http://i.imgur.com/w4gmiai.jpg Unplayable, too much stuttering Test10 http://i.imgur.com/qFXY1sM.jpg Better stability Test11 http://i.imgur.com/gDKXKkK.jpg Better stability, contrast change, smooth even in very low 12-15 framerate Test12 http://i.imgur.com/9nK9gqV.jpg Better stability, sm...
- 21 Jul 2013, 21:31
- Forum: Download
- Topic: TES Skyrim 0.193
- Replies: 509
- Views: 115700
Re: TES Skyrim 0.193
I'm currently using the file downloaded from download page v0.193.sonnhy wrote:SymJ
I'm curious, which one of the testing files are you using?
- 21 Jul 2013, 21:21
- Forum: Download
- Topic: TES Skyrim 0.193
- Replies: 509
- Views: 115700
Re: TES Skyrim 0.193
SymJ How did you manage playing Skyrim with those Textures and even not reaching the max VRAM? Have you resized to 512x512 every single texture or what? D: nope, using original mods. The graph screenshot was taken in Markarth. Latest ENB Mod somehow reducing the VM usage while increasing RAM usage....
- 21 Jul 2013, 20:45
- Forum: Download
- Topic: TES Skyrim 0.193
- Replies: 509
- Views: 115700
Re: TES Skyrim 0.193
Hello Everyone, First many many thanks to Boris for this great mod. Now, Tested version 0.193, performance is very good with this version. Using preset E ENB Final Edition preset (v0.192) with Sun sprite texture from (V0.188) Using Effect: Bloom, Adaptation, AmbientOcclusion, DetailedShadow, SunRays...