Thanks for input --JawZ--
Look forward to the update and take all the time you need!
Search found 16 matches
- Author
- Message
- 25 Mar 2014, 20:38
- Forum: Download
- Topic: Enhanced Lighting for ENB, updated 25 November-14
- Replies: 944
- Views: 861788
- 25 Mar 2014, 03:38
- Forum: Download
- Topic: Enhanced Lighting for ENB, updated 25 November-14
- Replies: 944
- Views: 861788
Re: Enhanced Lightning for ENB, updated 12/05
I will respond to all unanswered comment's later on (typing on a mobile phone now = pain in the *** typing) but thought I would let you guys know that I've made improvements in terms of compatability so the interior lighting modules will almost have no incompatabilities with any other type of mod o...
- 01 Sep 2013, 01:02
- Forum: Guests
- Topic: [poll] TES Skyrim Temporal Antialiasing
- Replies: 29
- Views: 60025
Re: [poll] TES Skyrim Temporal Antialiasing
For me the big selling point of TAA is that it solves most of my AA needs while not crushing my performance, and now that it no longer requires helper mod it's pretty much a done deal for me to use. on my system at least, I barley notice ghosting at all, so personally I'm against fixing it if it wil...
- 30 Aug 2013, 20:54
- Forum: Download
- Topic: TES Skyrim 0.213
- Replies: 119
- Views: 31521
Re: TES Skyrim 0.213
TAA working splendidly without helper mod!
Thanks Boris
Thanks Boris
- 29 Aug 2013, 05:06
- Forum: Download
- Topic: TES Skyrim 0.212
- Replies: 151
- Views: 38526
Re: TES Skyrim 0.212
@Boris Riverwood might be a good place to check as it is most noticeable there. The ropes around the bridges and the buildings. The woven 3d fences get pretty bad too, I should note that these are at a distance with tremendous flicker while moving. As you stated in a previous post TAA does seem to f...
- 28 Aug 2013, 18:35
- Forum: Download
- Topic: TES Skyrim 0.212
- Replies: 151
- Views: 38526
Re: TES Skyrim 0.212
AA for snow on mountains work's very well. Haven't checked one for reflective surface yet.
Not sure if possible but aliasing is really bad on new 3d meshes from SMIM such as ropes and fences
http://skyrim.nexusmods.com/mods/8655/?
Not sure if possible but aliasing is really bad on new 3d meshes from SMIM such as ropes and fences
http://skyrim.nexusmods.com/mods/8655/?
- 25 Aug 2013, 20:18
- Forum: Download
- Topic: TES Skyrim 0.210
- Replies: 96
- Views: 21153
Re: TES Skyrim 0.210
Detected unsupported 3rd-party software, use ENBseries at your own risk and submit NO bug reports or complaints
- 25 Aug 2013, 19:07
- Forum: Download
- Topic: TES Skyrim 0.210
- Replies: 96
- Views: 21153
Re: TES Skyrim 0.210
Of course whatever choice Boris makes is well within his own right to make. People may not like it, some users will be alienated from using it, but ultimately you have to respect the authors choice to do what they want. As I said previously though, people will complain, especially on Nexus, doesn't ...
- 24 Aug 2013, 20:34
- Forum: Download
- Topic: TES Skyrim 0.209
- Replies: 135
- Views: 70593
Re: TES Skyrim 0.209
Forgive the intrusion, I've been fiddling around with the settings for a bit, I "think" I found a working setting but I would like a second opinion of what might work best for my system. GeForce 560 Ti, Intel Core i5 2500k 3.30GHz, 8 gb ram. Win7 64bit. 1024 Vram. I run SweetFx ULO+ preset...
- 23 Aug 2013, 00:20
- Forum: Download
- Topic: TES Skyrim 0.208
- Replies: 50
- Views: 15183
Re: TES Skyrim 0.208
what KuroTenshi
You could have a 100% flawless mod and people on Nexus would still complain, many of them don't know what they are doing and shouldn't even be allowed to post much less own a computer. Only results reported on here should matter.
You could have a 100% flawless mod and people on Nexus would still complain, many of them don't know what they are doing and shouldn't even be allowed to post much less own a computer. Only results reported on here should matter.