Search found 316 matches

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by FiftyTifty
02 Dec 2020, 10:50
Forum: Download
Topic: Fallout 4 0.428
Replies: 26
Views: 20262

Re: Fallout 4 0.428

Ahh, right. That's strange then. The CK for FO4 is just called "CreationKit.exe". Guess I'll have to cope with renaming the .dll files for now then. Thanks anyhow.
by FiftyTifty
02 Dec 2020, 07:33
Forum: Download
Topic: Fallout 4 0.428
Replies: 26
Views: 20262

Re: Fallout 4 0.428

Getting sucked back into Fallout 4 after a few years, and there's a slight issue with my preset and the Creation Kit. Causes the program to hang on start up.

Any chance of adding an IgnoreCK=true setting? Like IgnoreGeck for Fallout New Vegas' ENB.
by FiftyTifty
07 Sep 2020, 21:12
Forum: Download
Topic: TES Skyrim SE 0.440
Replies: 20
Views: 7472

Re: TES Skyrim SE 0.440

I know about it, but that's game side "optimization" and someone have to do skse mod for that. Fixing it from my side it bad by performance hit. Trust Bethesda to mess up yet again, eh. I remember there being a shadow update time ini setting, might be able to fake it well enough with that.
by FiftyTifty
07 Sep 2020, 20:37
Forum: Download
Topic: TES Skyrim SE 0.440
Replies: 20
Views: 7472

Re: TES Skyrim SE 0.440

There's a rather annoying bug with vanilla Skyrim. When the camera is stationary, shadows will not move smoothly, and instead stutter as the shadow angle changes over time. If you move your character about, or even just slowly pan your mouse, the shadows will move smoothly until you stop moving the ...
by FiftyTifty
29 May 2020, 11:09
Forum: Performance
Topic: Poor performance with 5700 XT and Skyrim Special Edition
Replies: 12
Views: 5842

Re: Poor performance with 5700 XT and Skyrim Special Edition

If on an AMD card, always set Texture Filtering Quality in Radeon Settings to "Performance". There's no quality difference, but a significant performance uplift.
by FiftyTifty
13 Mar 2020, 22:56
Forum: Download
Topic: Fallout 3 / New Vegas 0.405
Replies: 47
Views: 9899

Re: Fallout 3 / New Vegas 0.405

Now that I think about it, I remember you telling me that years ago. It's been a wee while. There is a way to change the Alpha Test Threshold values for meshes, which reduces the AO present on transparent meshes. I used a conservative value for the hairs in-game, and reduced the visual artifacting f...
by FiftyTifty
12 Mar 2020, 23:14
Forum: Download
Topic: Fallout 3 / New Vegas 0.405
Replies: 47
Views: 9899

Re: Fallout 3 / New Vegas 0.405

Just a couple long-standing bugs to report. This is with an AMD Vega 56, and have seen these bugs even on my older GPU, the HD 7850. Mister Handy & Mister Gutsy NPCs have a heat distortion effect around their legs. With ENB disabled, it looks fine. With ENB enabled, it ignores the depth buffer a...
by FiftyTifty
29 Aug 2019, 01:11
Forum: General
Topic: Draw Call Performance, OpenCL Batching & Shader Questions
Replies: 26
Views: 15416

Re: Draw Call Performance, OpenCL Batching & Shader Question

I found something really interesting. There's a project that has a wrapper for Direct3D 9 to translate it into Vulkan, and it is bringing significant performance boosts despite being in very early stages. There's a video of a user getting an additional 50fps in Guild Wars 2 when using it: https://ww...
by FiftyTifty
12 Aug 2019, 18:24
Forum: Download
Topic: Fallout 3 / New Vegas 0.322
Replies: 96
Views: 22288

Re: Fallout 3 / New Vegas 0.322

It's specific to video drivers, gpu and game all together. Set max prerendered frames to lower value in driver or set waitbusyrender=true, should help. Btw, mod do not care about windowed or full screen modes, they are processed the same way. Aye it seems to look that way. And you're right, as OneT...
by FiftyTifty
12 Aug 2019, 11:24
Forum: Download
Topic: Fallout 3 / New Vegas 0.322
Replies: 96
Views: 22288

Re: Fallout 3 / New Vegas 0.322

Got around to reinstalling Windows 7, doing a completely fresh install with no bloatware, in the hopes that whatever was messing with ENB would be gone. Unfortunately, that's not the case. There is one change, though: I don't get the memory spikes when I have EnableUnsafeMemoryHacks=true and Disable...