Search found 77 matches
- Author
- Message
- 14 Feb 2016, 20:51
- Forum: Download
- Topic: Fallout 4 0.291
- Replies: 159
- Views: 38155
Re: Fallout 4 0.291
I didn't get a chance to play with it long, but I get a slight performance boost with this version and did not notice any bugs. Will test more tonight/tomorrow. Thx for update.
- 22 Jan 2016, 18:26
- Forum: Download
- Topic: Fallout 4 0.293
- Replies: 89
- Views: 21831
Re: Fallout 4 0.293
Yea... I have a calibrated monitor, and Neutral Luts washes everything out. TreyM's Base LUTs (sRGB - Rec.709) are genuinely neutral and much easier to balance things with. Thx TreyM!
- 21 Jan 2016, 15:22
- Forum: Download
- Topic: Fallout 4 0.293
- Replies: 89
- Views: 21831
Re: Fallout 4 0.293
I enjoy the color Luts it uses and think it's less washed out than the Neutral Luts? All it does is change the color Luts, it's not some massive graphics mod. It gives the world a cool tone to build on that looks fantastic with my ENB. That video is not very great at demonstrating what it looks like...
- 20 Jan 2016, 20:53
- Forum: Download
- Topic: Fallout 4 0.293
- Replies: 89
- Views: 21831
Re: Fallout 4 0.293
Fr4nsson's Light Tweaks + Enhanced Color Correction 'Original' Luts looks pretty good with the HBAO+ too imo. The HBAO+ is better than MCFX for AO, but damn does it eat fps.
- 19 Jan 2016, 21:00
- Forum: Download
- Topic: Fallout 4 0.293
- Replies: 89
- Views: 21831
Re: Fallout 4 0.293
I'm still using MCFX because I think it looks better than the new HBAO+. More and more these updates feel less like updates and more like they're desperately trying to finish a product months after it's been launched.
- 11 Jan 2016, 09:43
- Forum: Download
- Topic: Fallout 4 0.293
- Replies: 89
- Views: 21831
Re: Fallout 4 0.293
Hahaha, awesome! Enjoy!
- 11 Jan 2016, 08:10
- Forum: Download
- Topic: Fallout 4 0.293
- Replies: 89
- Views: 21831
Re: Fallout 4 0.293
This is just me shooting in the dark after testing around a bit. Could the prewar shadow/flicker bug be a TOD thing? I just noticed the in-game timescale is set to 0.0000 for the intro to the game from the very beginning all the way to when you leave out the vault elevator. Time doesn't move at all ...
- 10 Jan 2016, 05:17
- Forum: Download
- Topic: Fallout 4 0.293
- Replies: 89
- Views: 21831
Re: Fallout 4 0.293
I'm on Windows 7 x64 and I'm having the exact same glitch as Yersinia79. It happens while I'm moving is what I've noticed. I don't think it's a windows issue. However, I'm running a modded game at the moment and can't do testing in vanilla (I'm actually going to play the game, I haven't even gotten ...
- 09 Jan 2016, 17:19
- Forum: Download
- Topic: Fallout 4 0.293
- Replies: 89
- Views: 21831
Re: Fallout 4 0.293
You kick ass Boris! All quashing that bug in no time and following it up with new about upcoming SSAO!!! Thank you!
- 08 Jan 2016, 22:01
- Forum: Download
- Topic: Fallout 4 0.293
- Replies: 89
- Views: 21831
Re: Fallout 4 0.293
I too am having similar issues. I'm getting it in exteriors with the sun at certain angles, as well as in interiors interiors with bright lighting, like in vault 111 when you open the gate. As well, the prewar world is a flickering nightmare for me. http://imgur.com/dLQRq0q http://imgur.com/wUvwGXx ...