Search found 10 matches

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by dricks2222
21 Sep 2014, 06:43
Forum: Download
Topic: TES Skyrim 0.264
Replies: 332
Views: 101985

Re: TES Skyrim 0.264

Hi Boris, Could you create a wrapper for the "Direct3DCreate9Ex" method because the latest GeforceExperience (2.1.2) add some features (like good quality DownSampling among others) and it would be really cool if we could use them with ENB on... http://www.geforce.com/whats-new/articles/gef...
by dricks2222
07 Apr 2014, 12:55
Forum: Download
Topic: TES Skyrim 0.252
Replies: 128
Views: 49577

Re: TES Skyrim 0.252

Windows 7 64bits, GTX 780ti + I7 975@4Ghz Highly modded with a lot of texture packs + latest ENB 252 Drivers 337.50 installed. The new Shader cache option is enabled (default) in the NvIdia config panel for Skyrim Perfs : 334.89 : Riverwood 42 FPS 337.50 : Riverwood 42 FPS Not a single FPS gained Th...
by dricks2222
02 Dec 2013, 11:42
Forum: Download
Topic: TES Skyrim 0.236
Replies: 198
Views: 65401

Re: TES Skyrim 0.236

@enb & @skysan
Thank you both of you ;)
by dricks2222
01 Dec 2013, 17:50
Forum: Download
Topic: TES Skyrim 0.236
Replies: 198
Views: 65401

Re: TES Skyrim 0.236

@enbseries
You mean proper handling of half transparent texture can be achieved using a mesh property ?
This is not an engine limitation ?
I can have semi transparent texture (i mean, where you can see through it, like fire particules) ?
by dricks2222
01 Dec 2013, 12:46
Forum: Download
Topic: TES Skyrim 0.236
Replies: 198
Views: 65401

Re: TES Skyrim 0.236

While doing some work on tree and grass textures, i found out that the engine doens't care about half transparent pixels. As soon as the opacity is above 1%, the pixel will be fully drawn at 100% opacity. I tried using A8R8G8B8, DXT5 and DX3, always the same result : 100% opacity or 0% opacity, noth...
by dricks2222
18 Nov 2013, 08:09
Forum: Download
Topic: TES Skyrim 0.236
Replies: 198
Views: 65401

Re: TES Skyrim 0.236

@Boris
Where can i find this underwatercolor parameter ?
I can't figure out :/

@Oyama:
Fingers crossed ;)
by dricks2222
17 Nov 2013, 12:20
Forum: Download
Topic: TES Skyrim 0.236
Replies: 198
Views: 65401

Re: TES Skyrim 0.236

Great additions Boris, those underwater effects really add to the immersion ! As for the tint color, is there a way to tweak it ? I was also playing with lens effects, and i was wondering if it would be doable to split lens intensity parameters for sun and lens intensity parameters for other light s...
by dricks2222
09 Oct 2013, 18:35
Forum: Download
Topic: TES Skyrim 0.227
Replies: 134
Views: 33969

Re: TES Skyrim 0.227

@Boris

The sky/clouds water bug seems OK now with your fix, but aurora borealis are still having this bug.
Could you have a look at it too ? ;)
by dricks2222
08 Oct 2013, 20:33
Forum: Download
Topic: TES Skyrim 0.227
Replies: 134
Views: 33969

Re: TES Skyrim 0.227

Hi Boris, I updated from 0.214 to 0.227 to try the water's sky fix, and it works great. But while i kept my previous settings and shaders, it seems that the details aren't filtered the same way. They seems a lot more (too much?) enhanced, so the whole image looks a lot more grainy : 0.214 : http://t...
by dricks2222
05 Sep 2013, 19:41
Forum: Download
Topic: TES Skyrim 0.214
Replies: 139
Views: 37155

Re: TES Skyrim 0.214

Hi Boris,

You should REALLY tweak your inis and add some texture mods.
This is how it looks at Ugrid=7 and your latest ENB :
http://imagebam.com/image/b2d0be274272075
(PS : antispam feature wont let me post without this trick)

Thanks for your outstanding mod !