Search found 119 matches

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by jrista
05 Feb 2014, 00:57
Forum: ENBSeries
Topic: TES Skyrim
Replies: 22356
Views: 6355308

Re: TES Skyrim

THE ELDER SCROLLS ONLINE Beta Test Hey guys. Been a while since I've posted, too busy lately. I just received an email today about the upcoming ESO beta test. Looks like it's a high volume server test, and they want as many people as they can get testing. Apparently, if you want to get a key for the...
by jrista
11 Jan 2014, 06:53
Forum: Download
Topic: TES Skyrim 0.245
Replies: 278
Views: 62945

Re: TES Skyrim 0.245

Regarding the supersampling or SSAO...I am not sure I understand that. With SizeScale previously, it was possible to set it to a larger size than the screen...was that not effectively supersampling? How is the new supersampling different?
by jrista
07 Jan 2014, 03:06
Forum: Download
Topic: TES Skyrim 0.244
Replies: 99
Views: 21897

Re: TES Skyrim 0.244

kaffeekranz Okay, these are proper result, ssao/ssil work twice faster. Oyama Noise decreased a little for more or less planar areas, because new code using adaptive level of detail, but not a big difference. I'll try to optimize a little more, but this is not that optimization we spoke about, don'...
by jrista
01 Jan 2014, 06:20
Forum: Download
Topic: TES Skyrim 0.243
Replies: 195
Views: 52734

Re: TES Skyrim 0.243

ENBSeries wrote:Don't know, never thought about this. But textures (as render targets) used for rendering at same resolution, so they are limiters anyway.
Ah, I understand. Well, I don't suspect I'll ever want to render anything higher than 4k on a regular basis anyway, let alone 8k...so I think I'm good. ;)
by jrista
01 Jan 2014, 04:21
Forum: ENBSeries
Topic: TES Skyrim
Replies: 22356
Views: 6355308

Re: TES Skyrim

jrista i have noticed that that image has no DoF, anti aliasing... ? looks a bit rough up close. Yeah, no DOF. I actually usually play without DOF (it gets distracting, pulsing in and out as often as it does), which is probably why it was off. I still get around 6-7fps with it on, though. (It shoul...
by jrista
01 Jan 2014, 02:55
Forum: Download
Topic: TES Skyrim 0.243
Replies: 195
Views: 52734

Re: TES Skyrim 0.243

ENBSeries wrote:As i know max size of textures on modern hardware is 8192*8192, so supersampling can't be bigger.
Ah, interesting. Does that apply to the frame buffer as well, or just to actual textures?
by jrista
01 Jan 2014, 02:13
Forum: ENBSeries
Topic: TES Skyrim
Replies: 22356
Views: 6355308

Re: TES Skyrim

thanks and HAPPY NEW YEAR guys... :D F@#$ my head is still spinning... just woke up and tweaking for a little while! some normal stuff as usual ;) 3AMt don't know if it supposed to turn out like this but here's my couple of shots 8-) http://imageshack.com/a/img845/4955/6zyl.jpg http://imageshack.co...
by jrista
01 Jan 2014, 01:58
Forum: ENBSeries
Topic: TES Skyrim
Replies: 22356
Views: 6355308

Re: TES Skyrim

symphonicjohn wrote:Image
Good God. The foreground detail and shading here is AMAZING!! The grass, ground, and mammoth skull are just exquisite. How did you do that?
by jrista
01 Jan 2014, 01:48
Forum: Download
Topic: TES Skyrim 0.243
Replies: 195
Views: 52734

Re: TES Skyrim 0.243

To say the truth, I'm * PLAYING * ALL of my games maxed out *and* downsampled, at least to 1800p. Thanx to my rig, they all run flawlessly. (40-45 FPS at worst on recent, not optimized yet games). Skyrim wise, I rather stick to 1440p with SSAO overscales than to 1620 / 1800p with 0.5 scales. Matter...
by jrista
31 Dec 2013, 19:02
Forum: Download
Topic: TES Skyrim 0.243
Replies: 195
Views: 52734

Re: TES Skyrim 0.243

To my knowing, " AddDisplaySuperSamplingResolutions= " is hard-coded to render at 4K : 3840x2160. Can't you simply dowsample via driver itself ? One problem with AMD's drivers is, to my knowledge, there isn't any easy way to down sample via drivers. I've looked it up but doing it involves...