Search found 10 matches

  • Author
  • Message
by Kitin
06 Nov 2013, 09:21
Forum: Effects
Topic: Depth visualisation
Replies: 13
Views: 58290

Re: Depth visualisation

ENBSeries wrote:It's the mod, not debugging something and will never be.
I think you misunderstood something I wrote, there's no need for any debugging. The depth visualisation code works perfectly.
by Kitin
05 Nov 2013, 23:10
Forum: Effects
Topic: Depth visualisation
Replies: 13
Views: 58290

Re: Depth visualisation

You've asked result with white background on screenshot, i did it. If you don't need it, simply delete the line if (scenedepth>0.99999) res=1.0;//white for infinite distance Yeah that image was a bad example, sorry about that. Good thing i just learned how to use that command though, sometimes it's...
by Kitin
05 Nov 2013, 11:09
Forum: Effects
Topic: Depth visualisation
Replies: 13
Views: 58290

Re: Depth visualisation

Amazing, thanks alot! The only minor problem is that the sky is shown as white, but it's pretty easy to work around in post i believe.

Edit: But if there is a way to make the sky black, that would of course be helpfull and it would save some time and struggle in post.
by Kitin
05 Nov 2013, 01:32
Forum: Bugs
Topic: [Fallout 3] Detailed Shadow Bug
Replies: 13
Views: 6525

Re: [Fallout 3] Detailed Shadow Bug

I can't help much, because have no idea what examply do you need, so math for converting depth to proper value is on your side. SamplerDepth is what you need, right, but also you must not use post processing filters (tonemapping) in enbeffect.fx, because they will be applied to depth data, so do th...
by Kitin
04 Nov 2013, 21:47
Forum: Bugs
Topic: [Fallout 3] Detailed Shadow Bug
Replies: 13
Views: 6525

Re: [Fallout 3] Detailed Shadow Bug

Edit depth of field effect to output depth data only from it. Thanks. I only have a very basic understanding of programming though so I don't understand much of enbeffectprepass.fx. If I understand it correctly, I want to output SamplerDepth only? Is there any docs or anything that can push me in t...
by Kitin
04 Nov 2013, 17:36
Forum: Bugs
Topic: [Fallout 3] Detailed Shadow Bug
Replies: 13
Views: 6525

Re: [Fallout 3] Detailed Shadow Bug

Fallout is not Skyrim, antialiasing completely unsupported with any effect. Sorry for uping this thread again, but is there a way to only render the depth pass in the game? That way I can record the scene multiple times and apply the depth of field in post. The goal here is to try and make a really...
by Kitin
01 Nov 2013, 19:33
Forum: Bugs
Topic: [Fallout 3] Detailed Shadow Bug
Replies: 13
Views: 6525

Re: [Fallout 3] Detailed Shadow Bug

Antialiasing unsupported. Flickering - increase quality. Is AA unsupported with every effect? Found a thread where you wrote that "Reflections, ssao/ssil, image based lighting, particle lights" was dissabled if AA was used, but this was for skyrim. I want to use the DoF only from ENB and ...
by Kitin
01 Nov 2013, 15:08
Forum: Bugs
Topic: [Fallout 3] Detailed Shadow Bug
Replies: 13
Views: 6525

Re: [Fallout 3] Detailed Shadow Bug

No, i will not do any other shadows. Ok, on another note then, which ENB effects works with hardware AA? Edit: I'm also quiet sure that there's more to my shadow problem than your method of generating them. I haven't seen the problem a single time in ENB showcasing videos while it happens all the t...
by Kitin
01 Nov 2013, 13:09
Forum: Bugs
Topic: [Fallout 3] Detailed Shadow Bug
Replies: 13
Views: 6525

Re: [Fallout 3] Detailed Shadow Bug

ENBSeries wrote:It's how they work, in screen space tracing.
Could you elaborate? Is there any other option than screen space tracing?
by Kitin
01 Nov 2013, 12:32
Forum: Bugs
Topic: [Fallout 3] Detailed Shadow Bug
Replies: 13
Views: 6525

[Fallout 3] Detailed Shadow Bug

Hi! I've been trying to get ENB working with Fallout 3 for the past couple of days now and I can't get rid of a weird detailed shadow bug that occurs at the edge of my screen: http://www.youtube.com/watch?v=ia81UPfPAus New shadows are created if there isn't any and they dissapear if there are shadow...