Search found 11 matches
- Author
- Message
- 20 May 2018, 13:10
- Forum: Download
- Topic: TES Skyrim VR 0.342
- Replies: 67
- Views: 15624
Re: TES Skyrim VR 0.342
My basic understanding, every display can vary and due to how OLED works the calibration deliberately prevents solid black as it creates smearing as those pixels take longer to turn back on, there are some other aspects that makes it prefer to step/band I guess for the same pixel response reasons? i...
- 14 May 2018, 18:30
- Forum: Download
- Topic: TES Skyrim VR 0.342
- Replies: 67
- Views: 15624
Re: TES Skyrim VR 0.342
I had a good hunt for why my time of day was broken/erratic ( in beta and release ), and it came down to a couple of ini settings, I recommend wiping your skyrimVR.ini, it was objecting to some very arbitrary settings, such as: [VR] bImmediatelyGrabObjectOnActivate=0 fQuestMarkerBaseScaleDistance=0....
- 14 May 2018, 18:23
- Forum: Download
- Topic: TES Skyrim VR 0.342
- Replies: 67
- Views: 15624
Re: TES Skyrim VR 0.342
Skyrim engine is dragged kicking and screaming from the past, a horrible past before GPU compute shaders, now tortured to do high frame rate low latency VR just to see if it could as a commercial litmus test for future projects. Still yesterday I spent 2 hours clearing one dungeon way above my level...
- 13 May 2018, 00:44
- Forum: Download
- Topic: TES Skyrim VR 0.342
- Replies: 67
- Views: 15624
Re: TES Skyrim VR 0.342
I tried moving back to release version 1.3.64.0 and time of day still doesn't work for me while outside, most often it just says game time is 12, when in loading screens it says 13, cant quite make sense of it as sometimes it does change time and then get stuck again. It works while in interiors and...
- 12 May 2018, 22:37
- Forum: Download
- Topic: TES Skyrim VR 0.342
- Replies: 67
- Views: 15624
Re: TES Skyrim VR 0.342
Ok so I redownloaded, did a clean fresh install and bloom now works, then copied my settings back over carefully and it still works, so I have no idea! but it works so all is well. Testing the grass and turning ENB on and off in areas with no grass makes almost no difference to frame rate. In grassy...
- 12 May 2018, 11:59
- Forum: Download
- Topic: TES Skyrim VR 0.342
- Replies: 67
- Views: 15624
Re: TES Skyrim VR 0.342
Really appreciate the work you have done on this, Skyrim has many issues but it is one of the most enduring games for me, and wandering around is made that much more compelling with the ENB. I am using Oculus Rift with 980TI with SKyrim 1.4 beta I have found the enbbloom.fx to be broken when the gam...
- 10 Jan 2012, 21:52
- Forum: Presets
- Topic: - A ENB HD6 Cinematic Lighting Enhancement- v11
- Replies: 13
- Views: 23720
Re: - A ENB HD6 Cinematic Lighting Enhancement- v11
Just updated this post to reflect current version (11) thanks
- 10 Jan 2012, 01:26
- Forum: ENBSeries
- Topic: TES Skyrim
- Replies: 22356
- Views: 6477821
Re: TES Skyrim
Thats a whisp mother and they dont like to stand still for screenshots too often ;-PConfidence-Man wrote:Helios what is that white ghost lady? Doesn't look like a regular ghost.
http://elderscrolls.wikia.com/wiki/Wispmother
- 10 Jan 2012, 00:33
- Forum: ENBSeries
- Topic: TES Skyrim
- Replies: 22356
- Views: 6477821
Re: TES Skyrim
Hi here are some shots of my mod, It is not just tweaks but new sections added to the enbeffect.fx for easier control of brightness/saturation/contrast for day and night separately, and in game keypress control to change how dark nights / interiors are while playing. Thanks Boris! Link to mod on Sky...
- 28 Dec 2011, 17:10
- Forum: Presets
- Topic: - A ENB HD6 Cinematic Lighting Enhancement- v11
- Replies: 13
- Views: 23720
Re: HD6-ENB
Yes I just spent the last few hours removing the haze which has been tricky to do, you cant just turn bloom off as it destroys the tone mapping, not uploaded that version just yet