Yeah it is just a single gamesetting "fSunYExtreme" from vanilla 40->120
Search found 12 matches
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- 18 May 2022, 13:08
- Forum: Download
- Topic: TES Skyrim SE 0.475
- Replies: 90
- Views: 103918
- 17 May 2022, 21:43
- Forum: Download
- Topic: TES Skyrim SE 0.475
- Replies: 90
- Views: 103918
Re: TES Skyrim SE 0.475
Is the sun-plugin on Majestic mountains still incompatible with ENB? The lighting in skyrim looks pretty weird at mid day due to how the sun acts like skyrim is on the equator, being 90 degrees up. All the lighting on terrain and objects looks so flat :/ If it is still incompatible, could something ...
- 17 Feb 2019, 12:07
- Forum: Download
- Topic: TES Skyrim SE 0.372
- Replies: 168
- Views: 32336
Re: TES Skyrim SE 0.372
Has anyone else had issues with SkinSpecular settings not doing anything visually? I don't know what I could have done to my preset for these settings not to work. Specular is visible on skin, and changing the settings of the specular in nifskope for the bodies produces changes in the specular ligh...
- 16 Feb 2019, 14:55
- Forum: Download
- Topic: TES Skyrim SE 0.372
- Replies: 168
- Views: 32336
Re: TES Skyrim SE 0.372
Hey Boris, I found odd behavior of the shadows in interiors. I made a video to demonstrate it. It almost looks like the playercharacter is a flashlight that casts shadows. https://youtu.be/Rkjo-rRBSps and some other little buggy shadows when you turn. This looks a lot like what I encountered around...
- 13 Feb 2019, 21:41
- Forum: Download
- Topic: TES Skyrim SE 0.372
- Replies: 168
- Views: 32336
Re: TES Skyrim SE 0.372
For the most parts the new shadows look really great, though I thought I would point out one issue with them, pretty noticeable in interiors with shadowcasting lights: https://imgur.com/a/XCogQhw The pixelation of shadows becomes painfully clear with detailed shadows enabled in interiors. I don't re...
- 12 Feb 2019, 16:32
- Forum: Download
- Topic: TES Skyrim SE 0.372
- Replies: 168
- Views: 32336
Re: TES Skyrim SE 0.372
Took some quick comparison screenshots: https://imgur.com/a/dDpfNDR
The difference is pretty huge, not only on characters but very noticeable on vegetation as well.
The difference is pretty huge, not only on characters but very noticeable on vegetation as well.
- 26 Apr 2014, 00:32
- Forum: Bugs
- Topic: Skyrim: Intro movie cart turning over [SOLVED]
- Replies: 4
- Views: 1143
Re: Skyrim: Intro movie cart turning over [SOLVED]
Enabling and setting the FPS limiter to 60fps also does the trick (in case of mouse lag issues)
- 26 Apr 2014, 00:30
- Forum: Download
- Topic: TES Skyrim 0.254
- Replies: 192
- Views: 73769
Re: TES Skyrim 0.254
Thank you so much for your continued work on this game, it is much appreciated!
- 08 Apr 2014, 19:32
- Forum: Bugs
- Topic: Dark distant terrain (without fog)
- Replies: 4
- Views: 1255
Re: Dark distant terrain (without fog)
Yeah, I just set the opacity to 0 for the screenshots since you have to quit the game to disable it. Cloud shadows don't appear to cause the dark terrain in this case. You can clearly see it gets darker the further away it is, as if the fog causes the terrain to become darker.
- 08 Apr 2014, 18:18
- Forum: Bugs
- Topic: Dark distant terrain (without fog)
- Replies: 4
- Views: 1255
Re: Dark distant terrain (without fog)
Disabled. As you see on the 2nd screenshot, it wouldn't get that dark with ambient light set to above 1 in intensity. Is it common to have this happen if FogColorMultiplier is lowered? Here is the ini: // Kountervibe ENB Extensive Shaders // CSSAO_CSSIL Full Q // Copyright (c) 2007-2014 Boris Voront...