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- 17 Dec 2022, 11:43
- Forum: Download
- Topic: TES Skyrim SE 0.484
- Replies: 82
- Views: 44514
Re: TES Skyrim SE 0.484
Someone please write a detailed guide
- 13 Sep 2022, 15:45
- Forum: Download
- Topic: TES Skyrim SE 0.475
- Replies: 90
- Views: 106003
Re: TES Skyrim SE 0.475
That has the be about the 1000th guy asking and the 100.000th guy searching for the download buttonCarlWeezer567 wrote: ↑04 Sep 2022, 17:44 Where the heck is the download link on enbdev.com? I can't find it anywhere and have been looking for 30 minutes.
- 24 Jan 2022, 11:39
- Forum: Download
- Topic: TES Skyrim SE 0.466
- Replies: 44
- Views: 28294
Re: TES Skyrim SE 0.466
Thank you for the update !
Is there a way to add tesselation to the game? (sorry, you probably got asked this a lot)
Isn't it in Fallout 4 also handled via alpha map in the diffuse texture? Or are those real polygons?
Is there a way to add tesselation to the game? (sorry, you probably got asked this a lot)
Isn't it in Fallout 4 also handled via alpha map in the diffuse texture? Or are those real polygons?
- 06 Jan 2022, 14:44
- Forum: Download
- Topic: TES Skyrim SE 0.466
- Replies: 44
- Views: 28294
Re: TES Skyrim SE 0.466
Would be a really cool feature and looking realistic, having the option of less wet materials below roofs and wet stuff outside because of rain Landscape ground, like terrain and landscape meshes don't have their separate light parameters afaik? With that, mods that emulate puddles would be better c...
- 30 Dec 2021, 20:03
- Forum: Download
- Topic: TES Skyrim SE 0.466
- Replies: 44
- Views: 28294
Re: TES Skyrim SE 0.466
Question to everybody. Is wet surfaces corrected/nullified by things above? Like stuff below a roof not getting it?
- 05 Oct 2021, 10:46
- Forum: General
- Topic: Boris shout out on Linus Tech Tips video
- Replies: 1
- Views: 2484
Re: Boris shout out on Linus Tech Tips video
Gonna upvote this for Boris and give it a comment
- 20 Sep 2021, 09:26
- Forum: Download
- Topic: TES Skyrim SE 0.463
- Replies: 15
- Views: 10674
Re: TES Skyrim SE 0.463
"Partially removed shader cache optimization from version 0.440 because it makes terrain parallax not togglable if cache files are not deleted."
That made parallax for me working. Ooooh what a great day, thank you so much Boris.
That made parallax for me working. Ooooh what a great day, thank you so much Boris.
- 01 Sep 2021, 05:51
- Forum: Download
- Topic: TES Skyrim SE 0.462
- Replies: 47
- Views: 35229
Re: TES Skyrim SE 0.462
Will do after work.
Thanks for the tip.
How do the inis affect parallax though?
Thanks for the tip.
How do the inis affect parallax though?
- 31 Aug 2021, 18:09
- Forum: Download
- Topic: TES Skyrim SE 0.462
- Replies: 47
- Views: 35229
Re: TES Skyrim SE 0.462
Pfuscher Things are same as in LE. Parallax fix works always, but need parallax meshes and textures. Terrain parallax is toggled by parameter, because there is no mesh for it, uses alpha of diffuse texture. Thanks for the info Boris! Damn, then my skyrim is broken there, too. And it's on my end. De...
- 31 Aug 2021, 08:28
- Forum: Download
- Topic: TES Skyrim SE 0.462
- Replies: 47
- Views: 35229
Re: TES Skyrim SE 0.462
Aers parallax worked via the vertex color shader only. Is it the same for enb mesh parallax? Vertex, yes, no, or doesn't matter works either way? Terrain parallax map still in the alpha map of the diffuse, just like in LE? I deleted all of aers files and downloaded the new d3d11.dll. Activated it in...