Yea my fault, this is what it was. I had renamed the extension of his dll file instead of removing it from directory altogether and it was still recognized and being loaded.Tase wrote: I think if you use the one by Uriel24 I guess the log file gets created in Data\SKSE\Plugins ?
Search found 3 matches
- Author
- Message
- 22 Jan 2014, 03:25
- Forum: Other
- Topic: Skyrim Memory Patch - fixing ILS, uGrids CTD, freezes
- Replies: 436
- Views: 849387
Re: Skyrim Memory Patch - fixing ILS, uGrids CTD, freezes
- 22 Jan 2014, 02:47
- Forum: Other
- Topic: Skyrim Memory Patch - fixing ILS, uGrids CTD, freezes
- Replies: 436
- Views: 849387
Re: Skyrim Memory Patch - fixing ILS, uGrids CTD, freezes
The version I linked works for both Steam and Non-Steam; for the Steam case, you still need the patched skse_steam_loader.dll If you run my version on Steam without the patched skse_steam_loader, it will just run like a normal SKSE Here is a All Encompassing Patch, it works on Steam and Non-Steam, ...
- 13 Jan 2014, 18:55
- Forum: Download
- Topic: TES Skyrim 0.245
- Replies: 278
- Views: 66071
Re: TES Skyrim 0.245
Version updated, download again Improved performance of ambient occlusions in general and NVidia specific for supersampling mode of this effect. Added ILType parameter to [SSAO_SSIL] category to toggle previous simplified and less noisy method vs proper but noisy (used in versions for other games)....