Search found 3 matches
- Author
- Message
- 27 Feb 2014, 07:48
- Forum: Download
- Topic: TES Skyrim 0.251
- Replies: 332
- Views: 125854
Re: TES Skyrim 0.251
prod80 People are just starting all kind of (flame war) threads everywhere (again) about it being removed (which I was afraid of) without actually just loading the game without the feature enabled. Ok, I spoke too soon , I get some exterior CTD on game loads That first quote works both ways. Just ha...
- 26 Feb 2014, 09:07
- Forum: Download
- Topic: TES Skyrim 0.251
- Replies: 332
- Views: 125854
Re: TES Skyrim 0.251
Don't waste time, the code is: DWORD alloctype=flAllocationType; if ( (flAllocationType==MEM_RESERVE) && (flProtect==PAGE_READWRITE) && (lpAddress==0) && (dwSize>=(1024)) ) { alloctype|=MEM_TOP_DOWN; } Thanks so much! Going to pour over SKSE tonight and review any possible c...
- 26 Feb 2014, 08:19
- Forum: Download
- Topic: TES Skyrim 0.251
- Replies: 332
- Views: 125854
Re: TES Skyrim 0.251
Removed ExpandSystemMemoryX64 parameter because of incompatibility with some SKSE alpha version setting and SKSE plugins with it. This seems like you're throwing the "baby out with the bath water", so to speak. A number of users have already told you the feature presents no issue with the...