Search found 5 matches

  • Author
  • Message
by tzaar0723
15 May 2012, 08:56
Forum: Presets
Topic: Kalicola Enhanced Graphics ENB
Replies: 416
Views: 160587

Re: Kalicola Enhanced Graphics ENB

Kalicola

I really like your set-up ... the screenshots look amazing.

Is there any chance you'll be doing an updated version for the 1.11 KAGE version? :D
by tzaar0723
01 May 2012, 19:35
Forum: Download
Topic: TES Skyrim 0.109 BETA
Replies: 259
Views: 87716

Re: TES Skyrim 0.109 BETA

Ummm I see...strange that with your other Enbseries I wasn't having this problem. Recently I had some freezes too with enb 0.109, which forced me to use ctrl+alt+del and force close Skyrim. I've had the freezing issue a few times myself in the last couple hours of testing. The only thing I've chang...
by tzaar0723
23 Apr 2012, 19:11
Forum: NVidia
Topic: GTX 680 and ENB
Replies: 3
Views: 3586

Re: GTX 680 and ENB

@Robotwithfeelings If you're using EVGA PrecisionX with your new GTX 680 and ENBSeries, you'll need to do the following to avoid instant crashes -- 1) Open your EVGA OSD Server (comes with PrecisionX). 2) Click on the little wrench icon in the upper right (settings). 3) Check the box marked "En...
by tzaar0723
22 Apr 2012, 23:37
Forum: Bugs
Topic: Skyrim Patch 1.5.26 Official Release Grass Problem
Replies: 30
Views: 19014

Re: Skyrim Patch 1.5.26 Official Release Grass Problem

@stakado I've been using your ENB Realistic 1.08 + Imaginator for a couple weeks now (it's a great ENB profile without the pesky grass shadow bug), and I find there's no way to enable SSAO using nVidia Inspector *or* nVidia Control Panel. Since 1.5 you can't use the Skyrim preset for SSAO in nvidia...
by tzaar0723
22 Apr 2012, 23:21
Forum: Bugs
Topic: Skyrim Patch 1.5.26 Official Release Grass Problem
Replies: 30
Views: 19014

Re: Skyrim Patch 1.5.26 Official Release Grass Problem

@stakado I've been using your ENB Realistic 1.08 + Imaginator for a couple weeks now (it's a great ENB profile without the pesky grass shadow bug), and I find there's no way to enable SSAO using nVidia Inspector *or* nVidia Control Panel. I've set bFloatRenderPointTarget=0 and bFloatRenderPointTarge...