Yes it worked ! Awesome
I now have all benefits from reshade + almost stable 30 Fps thanks to Boris patch.
Great job thanks guys
Search found 12 matches
- Author
- Message
- 13 Nov 2015, 13:13
- Forum: Download
- Topic: Fallout 4 0.282 ENBoost
- Replies: 127
- Views: 44586
- 13 Nov 2015, 11:50
- Forum: Download
- Topic: Fallout 4 0.282 ENBoost
- Replies: 127
- Views: 44586
Re: Fallout 4 0.281 ENBoost
Hi Boris, I was able to make the patch work (enboost 0.281) but i would like to use it in addition to reshade? Is this even possible? Thanks I don't know about [PROXY] feature compatibility, it's same as in gta 5, from the code side everything seems okay. But i do not support any wrappers any more ...
- 13 Nov 2015, 11:08
- Forum: Download
- Topic: Fallout 4 0.282 ENBoost
- Replies: 127
- Views: 44586
Re: Fallout 4 0.281 ENBoost
Hi Boris, I was able to make the patch work (enboost 0.281) but i would like to use it in addition to reshade? Is this even possible?
Thanks
Thanks
- 10 Nov 2015, 07:53
- Forum: Other
- Topic: Fallout 4 0.280
- Replies: 20
- Views: 3974
Re: Fallout 4 0.280
Hello Boris,
Any news on a possible release for fallout 4 enb ?
Thanks
Any news on a possible release for fallout 4 enb ?
Thanks
- 29 May 2014, 21:33
- Forum: Request
- Topic: Watch_Dogs
- Replies: 11
- Views: 5295
Re: Watch_Dogs
Ok guys if anyone is interested i finally managed how to make that "glow" thing work... If you want to give it a try here is my sweetFx preset : http://sfx.thelazy.net/games/preset/1701/
- 29 May 2014, 19:05
- Forum: Request
- Topic: Watch_Dogs
- Replies: 11
- Views: 5295
Re: Watch_Dogs
Dork, i tried but the gaussian blur shader doesn't seems to work.. I don't know i tried many settings and even only with this shader enabled i can't figure this out... I'll try K-putt's preset and see if it's working
- 28 May 2014, 13:44
- Forum: Request
- Topic: Watch_Dogs
- Replies: 11
- Views: 5295
Re: Watch_Dogs
Hi guys, Do you know if it would be achievable to make something to tweak the bloom in the game? Which is terrible in vanilla... I tried to do something with sweetfx but it's not doing the right effect, since the light does not "bleed" onto the other parts of the image. Don't know if it's ...
- 19 Apr 2014, 18:31
- Forum: Other
- Topic: question regarding enb generic and dof
- Replies: 16
- Views: 9104
Re: question regarding enb generic and dof
In fact i activated SSAO through Nvidia Inspector.. Should i enable it in ENB instead? :|
I'm not really sure if SSAO is working with enb in my case.. I'll give it a try.
I'm not really sure if SSAO is working with enb in my case.. I'll give it a try.
- 18 Apr 2014, 17:59
- Forum: Other
- Topic: question regarding enb generic and dof
- Replies: 16
- Views: 9104
Re: question regarding enb generic and dof
Plus, the settings of the enbseries_mastereffect.ini i used for the DOF : (Matso DOF) (Sorry for double post :? ) _______________________________________________________________________________________________________________________________________________//[EFFECTS] #define NOISE 1 #define SPLITSC...
- 18 Apr 2014, 17:52
- Forum: Other
- Topic: question regarding enb generic and dof
- Replies: 16
- Views: 9104
Re: question regarding enb generic and dof
Standard Edition needs AlternativeDepth=0 in enbseries.ini, other DOF versions need =1. That may be the problem. Paste me your enbseries.ini, I got a different idea... Thx Marty ;) There is my enbseries.ini settings : _________________________________________________________________________________...