Please use english language
It is currently 25 Feb 2020, 22:49

All times are UTC


Search found 5 matches
Search these results:

Author Message

 Forum: ENBSeries   Topic: TES Skyrim

 Post subject: Re: TES Skyrim
Posted: 13 Jan 2013, 23:06 

Replies: 22191
Views: 5181723


Hi guys! I'm having an issue with all enbseries versions past 0131, including the newest one 0136. It doesn't matter what preset I use, but if it's past 0131 then the grass looks very odd and switches around between three modes... Normal and two somewhat "interlaced" modes. This happens if...

 Forum: ENBSeries   Topic: TES Skyrim

 Post subject: Re: TES Skyrim
Posted: 01 Jan 2013, 14:59 

Replies: 22191
Views: 5181723


@Zyrusticae

Looks really nice! I love that vibrant look, how is it in motion, and how is it during the night? I've gotten a somewhat similar look to yours (only more blurry and more bloom unfortunately) but the night is what I'm having the most trouble with.

 Forum: ENBSeries   Topic: TES Skyrim

 Post subject: Re: TES Skyrim
Posted: 29 Dec 2012, 16:17 

Replies: 22191
Views: 5181723


@FricoRico: God that looks a hundred times better than what I've achieved with my crappy settings... :o Hoping you get to share the settings, I'll have to compare them to my settings later to see what I'm doing wrong. Looks glorious! Also had no idea that beta 119 gives better performance than 126,...

 Forum: Effects   Topic: TES Skyrim/Fallout New Vegas : Bokeh Depth of Field - 0915v2

Posted: 26 Dec 2012, 14:18 

Replies: 70
Views: 57190


Ah, thanks mindflux! I was looking in the enbeffectprepass file! Much appreciated.

*edit* Yep, worked perfectly! Thanks again. :D

 Forum: Effects   Topic: TES Skyrim/Fallout New Vegas : Bokeh Depth of Field - 0915v2

Posted: 26 Dec 2012, 14:11 

Replies: 70
Views: 57190


ok changed Fade time to 0.1 and now we talking it feels already great it complements Scarlet ENB perfectly so far http://enbdev.com/enbseries/forum/viewtopic.php?f=14&t=17&start=5650#p13258 i try to adapt it further , focusing on moving objects (Flying especially seems tricky though) :) Hi,...
Sort by:  
Page 1 of 1 [ Search found 5 matches ]


All times are UTC


Powered by phpBB® Forum Software © phpBB Group