Search found 250 matches
- Author
- Message
- 12 Feb 2014, 03:03
- Forum: Presets
- Topic: Natural Lighting and Atmospherics for ENB
- Replies: 104
- Views: 103117
Re: Natural Lighting and Atmospherics for ENB
I agree with Tapioks 1000%!
- 16 Nov 2013, 03:46
- Forum: Presets
- Topic: Skyrim ENB Collection by Bronze316
- Replies: 17
- Views: 39468
Re: Skyrim ENB Collection by Bronze316
Opps! I almost forgot I had this page here. Just a FYI, my presets are not restricted to ENB Series v0.119 anymore. Current versions are ready for v0.221, and soon to be v0.23x/v0.24x. In other words, ALOT has changed..... P.S.- If any of you can't download these from the Nexus, for whichever reason...
- 16 Nov 2013, 03:04
- Forum: Download
- Topic: TES Skyrim 0.235
- Replies: 29
- Views: 9667
Re: TES Skyrim 0.235
@Wolfgrimdark, I was going to mention this to you earlier in the PM I sent you a few days ago, but I was waiting for you to bring up the interior interpolation issues with Somber and the ToD. The enbeffect.fx file I use has --JawZ--'s DN-IE separation (with interpolation for interiors), along with ...
- 03 Nov 2013, 21:04
- Forum: Download
- Topic: TES Skyrim 0.233
- Replies: 159
- Views: 42738
Re: TES Skyrim 0.233
....i remember much screams "aaaahhh! i want tesselation dx11!!!111111 Hopefully you're not talking about me. ;) Seriously though, almost 2 years later and I'm still interested in modding Skyrim....crazy huh? Or maybe not. Every time I try to retire, you release something cool, for now it's th...
- 03 Nov 2013, 01:57
- Forum: Presets
- Topic: Deus Ex: Human Revolution ENB and Injector Settings v1.4
- Replies: 85
- Views: 114744
Re: Deus Ex: Human Revolution ENB and Injector Settings v1.4
Boris, It's good to know that you'll be doing some updates later on. DXHR is a cool game, I wouldn't mind playing it again. ;) llanenganhorrones465, DX11 support is almost a waste for this game. The ENB code is using some of those effects already. All we need is an updated code for the new patch, a...
- 24 Sep 2013, 18:15
- Forum: Download
- Topic: TES Skyrim 0.221
- Replies: 210
- Views: 49817
Re: TES Skyrim 0.221
What's this I hear about breasts and meat in Dragonsreach, hmmm? That's hilarious Boris, and THAT image! :lol: Potency restored..... ;) Ok, I better post something relevant here. These are my settings for Project ENB with Climates Of Tamriel. They're meant for all in-game scenarios, but I'm not sure...
- 24 Sep 2013, 06:11
- Forum: Download
- Topic: Enhanced Lighting for ENB, updated 25 November-14
- Replies: 944
- Views: 650273
Re: Enhanced Lightning for ENB, updated 07/25
--JawZ--, Congrats on continuing on with your education! I'm sure you'll go far. :) Hey, I also wanted to drop in really quick and say that the ELE - imagespaces are pretty awesome. I finally finished a thorough testing session this past week or two and tweaked a bit for it. Now I can't play withou...
- 23 Sep 2013, 22:58
- Forum: Download
- Topic: TES Skyrim 0.221
- Replies: 210
- Views: 49817
Re: TES Skyrim 0.221
Cool! I downloaded the "old" version earlier today, but now I see that it was updated again. Thanks.
I guess all we need are the separated controls (day/night/interior...) and then we'll be all set.
I guess all we need are the separated controls (day/night/interior...) and then we'll be all set.
- 23 Sep 2013, 22:44
- Forum: Download
- Topic: TES Skyrim 0.221
- Replies: 210
- Views: 49817
Re: TES Skyrim 0.221
Boris, I really like the new sss effect, great job. However, I was able to get a much better result with the code published on September 21st and was ready to release the settings. I had no neck seam issues prior to the new sss effect or after, so it must be user mod issues and not your code. I use...
- 12 Sep 2013, 00:43
- Forum: Download
- Topic: Enhanced Lighting for ENB, updated 25 November-14
- Replies: 944
- Views: 650273
Re: Enhanced Lightning for ENB, updated 07/25
Yeah, the Nebula has a bit too much green. Balancing the colors would match the ambience of the scene, but I'm not sure how much of the ambient blue color you will remove, probably not a lot. A little bit goes a long way. ;) On a side note, I've noticed some flickering lights with ELFX when using th...