Search found 51 matches
- Author
- Message
- 11 Dec 2018, 05:15
- Forum: Download
- Topic: TES Skyrim 0.361
- Replies: 35
- Views: 8608
Re: TES Skyrim 0.361
Do those particle shadows count against the 4 shadow casting light limit?
- 04 Sep 2018, 15:55
- Forum: Download
- Topic: Skyrim particle patch for ENB
- Replies: 2064
- Views: 4872623
Re: Skyrim particle patch for ENB
I'm curious as to how ENB detects which type of mesh it is. For meshes that react to [PARTICLE] settings, does ENB just check for a BSEffectShaderProperty node?
- 15 May 2018, 17:59
- Forum: Download
- Topic: TES Skyrim SE 0.343
- Replies: 316
- Views: 38952
Re: TES Skyrim SE 0.343
Boris, what happens if the object has both soft lighting and rim lighting enabled? Does SSS still get disabled?
For example, Dawnguard huskies have both these flags enabled.
For example, Dawnguard huskies have both these flags enabled.
- 01 Dec 2015, 02:01
- Forum: Download
- Topic: Fallout 4 0.283 ENBoost
- Replies: 288
- Views: 107824
Re: Fallout 4 0.283 ENBoost
The fan bug has been hotfixed today FYI
- 16 Sep 2014, 15:36
- Forum: Download
- Topic: TES Skyrim 0.264
- Replies: 332
- Views: 91013
Re: TES Skyrim 0.264
Yeah test 54 works for me as well.
- 15 Sep 2014, 12:49
- Forum: Download
- Topic: TES Skyrim 0.264
- Replies: 332
- Views: 91013
Re: TES Skyrim 0.264
Test 53 is working fine, can use fire and frostbite spells without any problem.
- 02 Jan 2014, 02:20
- Forum: Download
- Topic: Fallout 3 / New Vegas 0.237
- Replies: 181
- Views: 45913
Re: Fallout 3 / New Vegas 0.237
Hey Marcurios, mind giving a link to the ENB DOF helper mod? Can't seem to find it atm
- 06 Nov 2013, 17:20
- Forum: Download
- Topic: Fallout 3 / New Vegas 0.232
- Replies: 60
- Views: 24872
Re: Fallout 3 / New Vegas 0.232
So is there anything else you can do for Fallout?
- 05 Nov 2013, 12:40
- Forum: Download
- Topic: TES Skyrim 0.233
- Replies: 159
- Views: 42735
Re: TES Skyrim 0.233
Displacement can't be toggled on and off by itself in the WATER settings, but the water effects (including displacement) can be all toggled in the EFFECTS settings. Might want to check it out? Also since we have displacement should we continue to use parallax also? Boris mentioned several times bef...
- 05 Nov 2013, 11:00
- Forum: Download
- Topic: TES Skyrim 0.233
- Replies: 159
- Views: 42735
Re: TES Skyrim 0.233
Geez all I did was ask a question...sorry if it was stupid. :/