share your configuration files
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*blah-blah-blah maniac*
Posts: 849 Joined: 28 Dec 2011, 00:50
29 Dec 2011, 05:42
POST EDITED FEBRUARY 13, 2013:
Updated for ENB 149
POST EDITED JANUARY 21, 2013:
Posted new fileset that resolves the 'moving snow texture' issue.
POST EDITED JANUARY 19, 2013
Ok, here's the latest update for ENB 141:
DAY / NIGHT CYCLE VIDEO:
http://www.youtube.com/watch?v=c76zaGpzoq0
SCREENHSHOTS:
DAYTIME INTERIOR
NIGHTTIME INTERIOR
DAYTIME EXTERIOR
NIGHTTIME EXTERIOR
GOD RAYS
DEPTH OF FIELD
Attachments
Skyrim Enhanced Shaders FX 2-0 Preview 4with DLL.zip
SESFX 2.0 Preview 4 - ENB 149 (873.81 KiB) Downloaded 1364 times
Last edited by
tapioks on 14 Feb 2013, 01:01, edited 33 times in total.
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Posts: 57 Joined: 26 Dec 2011, 11:48
Location: St.Petersburg
29 Dec 2011, 12:03
If you can, please make thumbails to screenshots (imageshack.us)
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Posts: 17 Joined: 29 Dec 2011, 12:28
Location: Nevinnomyssk
29 Dec 2011, 12:32
После установки этих конфигов наблюдаю такую проблему
http://screenshotcomparison.com/comparison/100733 . Есть идеи как убрать этот глюк?
After setting these configs observe this problem
http://screenshotcomparison.com/comparison/100733 . Any ideas how to remove this bug?
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*blah-blah-blah maniac*
Posts: 17476 Joined: 27 Dec 2011, 08:53
Location: Rather not to say
29 Dec 2011, 23:01
ENGLISH:
It's the problem of transparent objects filtering for SSAO in current version of the mod.
RUSSIAN:
Это проблема фильтрации прозрачных объектов для SSAO в текущей версии мода.
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Posts: 17 Joined: 29 Dec 2011, 12:28
Location: Nevinnomyssk
30 Dec 2011, 10:30
Борис, в будущем ожидается исправление?
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*blah-blah-blah maniac*
Posts: 17476 Joined: 27 Dec 2011, 08:53
Location: Rather not to say
30 Dec 2011, 11:24
Не уверен, на данный момент чтоб исправить надо либо отказаться от ссао под водой и перенести на поверхность воды (другой глюк по сути), либо терять производительность на отрисовку воды в отдельную маску. Надо измерить.
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*blah-blah-blah maniac*
Posts: 849 Joined: 28 Dec 2011, 00:50
05 Jan 2012, 09:14
Post obsolete. (old screenshots)
Last edited by
tapioks on 10 Jan 2012, 02:22, edited 2 times in total.
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Posts: 46 Joined: 02 Jan 2012, 15:27
05 Jan 2012, 09:29
Pure ENB looks really good! Shall have to try it out
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*blah-blah-blah maniac*
Posts: 665 Joined: 30 Dec 2011, 13:18
05 Jan 2012, 22:14
I love the vanilla plus version, but hate the automatic adaptation. How do I get rid of if? If i set it to false it will still do it. And it doesnt help to set max and min either... Secret must be in the effects.ini somewhere?
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*blah-blah-blah maniac*
Posts: 849 Joined: 28 Dec 2011, 00:50
05 Jan 2012, 22:26
Cheers. The 'Vanilla Plus' version retains the vanilla game's post-processing and adaptation, so it cannot be disabled by ENB. It's possible it can be disabled through the Skyrim.ini or SkyrimPrefs.ini perhaps, but I'm not sure. Once the Construction Kit is out, I imagine this effect will be able to be managed directly.