Benjanini: just post the screen here if you want
Inexile: thanks. I agree about interior being too dark. But if I brightn it up, the dungeons will also get brighter, and I like them dark.. I will try if I can balance that part some more..
Thanks for the feed back, very usefull!
Kalicola Enhanced Graphics ENB
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Re: Kalicola Enhanced Graphics ENB
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Ronnie Stormly Ree
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My Skyrim ENB
My Gaming youtube Channel
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Re: Kalicola Enhanced Graphics ENB
try out these settings on enbseries.iniInExile wrote: I've been playing for a few hours with your latest release now and I have to say I'm loving it thus far, but interiors are still too dark
please note that these are my settings so they light up a little bit the exteriors too.
I raised a little the ambient lighting and the point lighting of interiors so that they are now light up by the objects that are there (like torches, fires...) trying to maintain the beautiful atmosphere of the kalicola's setting
[ENVIRONMENT]
DirectLightingIntensityDay=7.0
DirectLightingIntensityNight=4.5
DirectLightingIntensityInterior=1.3
DirectLightingCurveDay=1.0
DirectLightingCurveNight=1.0
DirectLightingCurveInterior=1.0
DirectLightingDesaturationDay=0.0
DirectLightingDesaturationNight=0.0
DirectLightingDesaturationInterior=15.0
SpecularAmountMultiplierDay=2.0
SpecularAmountMultiplierNight=2.0
SpecularAmountMultiplierInterior=5.0
SpecularPowerMultiplierDay=0.5
SpecularPowerMultiplierNight=0.5
SpecularPowerMultiplierInterior=1.0
SpecularFromLightDay=0.0
SpecularFromLightNight=0.0
SpecularFromLightInterior=2.0
AmbientLightingIntensityDay=10.0
AmbientLightingIntensityNight=4.0
AmbientLightingIntensityInterior=1.3
AmbientLightingCurveDay=0.4
AmbientLightingCurveNight=0.4
AmbientLightingCurveInterior=0.4
AmbientLightingDesaturationDay=0.0
AmbientLightingDesaturationNight=0.0
AmbientLightingDesaturationInterior=15.0
PointLightingIntensityDay=1.0
PointLightingIntensityNight=1.25
PointLightingIntensityInterior=3.3
PointLightingCurveDay=1.0
PointLightingCurveNight=1.0
PointLightingCurveInterior=1.0
PointLightingDesaturationDay=0.0
PointLightingDesaturationNight=0.0
PointLightingDesaturationInterior=0.5
edit: I noticed the changes don't take place if playing full-screen. But they work in windowed mode. No idea why...however, here's a screeenshot
Last edited by rvr on 24 Nov 2012, 15:14, edited 1 time in total.
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Re: Kalicola Enhanced Graphics ENB
This is what happened to me with those settings;
Mind you it only looks like this in whiterun, the few other places that i visited looked fine.
Mind you it only looks like this in whiterun, the few other places that i visited looked fine.
Re: Kalicola Enhanced Graphics ENB
mmm, try to low brightness from ingame options, this is minebenjanini61 wrote:This is what happened to me with those settings
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Re: Kalicola Enhanced Graphics ENB
Lol! What are you guys doing to my config
Anyway, looking very much forward to test the new 0.122 update. Should have some new cool feature.. Will check it out tomorrow!
Anyway, looking very much forward to test the new 0.122 update. Should have some new cool feature.. Will check it out tomorrow!
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Ronnie Stormly Ree
Animator on Hitman 2016
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Animator on Hitman 2016
My Skyrim ENB
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Re: Kalicola Enhanced Graphics ENB
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Ronnie Stormly Ree
Animator on Hitman 2016
My Skyrim ENB
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My Animation youtube Channel
Ronnie Stormly Ree
Animator on Hitman 2016
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Re: Kalicola Enhanced Graphics ENB
@rvr thank you, but I use fullscreen mode. Still good seeing your .ini I don't tweak mine generally but sometimes I like messing alittle with ambient lighting or shadows
Kalicola, I agree I like dark dungeons too so I'm trying to figure a way to make interiors more visible without altering the ENB .ini, I maximized light and specular distances to the max in the Skyrim .ini and it helped a bit, also made interiors cells more atmospheric IMO. Also there's a very popular mod in the Nexus named Claralux, I don't use it because I had some problems with earlier versions but when they update it to ver. 4 I'll give it a try since it seems to expand the radius of light sources, it might do some good.
Anyway, I'm going to try the new beta out, thanks for uploading.
Kalicola, I agree I like dark dungeons too so I'm trying to figure a way to make interiors more visible without altering the ENB .ini, I maximized light and specular distances to the max in the Skyrim .ini and it helped a bit, also made interiors cells more atmospheric IMO. Also there's a very popular mod in the Nexus named Claralux, I don't use it because I had some problems with earlier versions but when they update it to ver. 4 I'll give it a try since it seems to expand the radius of light sources, it might do some good.
Anyway, I'm going to try the new beta out, thanks for uploading.
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Re: Kalicola Enhanced Graphics ENB
Ive had to change back my enbseries.ini settings to kalicolas coz i was getting some strange effects. Thanks for updating to 0.122 Kali, btw which d3d9.dll file do i use?? yours or the one from 0.122 download. And i install yours second right?
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Re: Kalicola Enhanced Graphics ENB
Some screen from my latest Beta 54 0.122
Get it here. Getting better by every update I ditched skylighting, cause it didn't make any difference to me. Instead I upped the radius on SSAO, and I really like how it looks. Now it works kind of like skylight is suppose to, well, a little The lates SSAO is pretty nice, very little flicker, and much stronger effect.. I like it!
Get it here.
Kalicola Enhanced Graphics ENB BETA 54
And here's a few screens. And again, my screenshots are darker than actual ingame, for some odd reason. It seems to change with every new d3d9.dll, I don't know
Get it here. Getting better by every update I ditched skylighting, cause it didn't make any difference to me. Instead I upped the radius on SSAO, and I really like how it looks. Now it works kind of like skylight is suppose to, well, a little The lates SSAO is pretty nice, very little flicker, and much stronger effect.. I like it!
Get it here.
Kalicola Enhanced Graphics ENB BETA 54
And here's a few screens. And again, my screenshots are darker than actual ingame, for some odd reason. It seems to change with every new d3d9.dll, I don't know
_________________
Ronnie Stormly Ree
Animator on Hitman 2016
My Skyrim ENB
My Gaming youtube Channel
My Animation youtube Channel
Ronnie Stormly Ree
Animator on Hitman 2016
My Skyrim ENB
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My Animation youtube Channel
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Re: Kalicola Enhanced Graphics ENB
Ok so heres a bunch of screenies with beta 54, i like it alot.
Quick question tho, Kalicola do you use the enbweather.esp that Boris offers in the 0.122 download? Because when i use the mod it really brings outs the realism in the sky but some times it makes the sky look like this;
Whereas sometimes it does wonders like this;
Also my interior lighting has changed quite abit,(but i might be mistaken) i have a few screens showing where i think it looks wrong. I dont think it looks bad it just looks like the ambient shadows have been taken out some how.
This last screen is in an ice cave which are usually very blue/white and cold looking whereas this one just looks dull.
Ok so heres the nice screenshots;
Another beautiful result from enbweather.esp (when its not making that wierd blackness in the middle of the sky)
Thanks for this dude, Skyrim is looking as beautiful as ever.
Quick question tho, Kalicola do you use the enbweather.esp that Boris offers in the 0.122 download? Because when i use the mod it really brings outs the realism in the sky but some times it makes the sky look like this;
Whereas sometimes it does wonders like this;
Also my interior lighting has changed quite abit,(but i might be mistaken) i have a few screens showing where i think it looks wrong. I dont think it looks bad it just looks like the ambient shadows have been taken out some how.
This last screen is in an ice cave which are usually very blue/white and cold looking whereas this one just looks dull.
Ok so heres the nice screenshots;
Another beautiful result from enbweather.esp (when its not making that wierd blackness in the middle of the sky)
Thanks for this dude, Skyrim is looking as beautiful as ever.