TMM-ENB Skyrim Lighting Enhancement

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TheMetaMorphe

TMM-ENB Skyrim Lighting Enhancement

Hi,

This my first Enb preset release of my Skyrim Lighting Enhancement :

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http://www.skyrimnexus.com/downloads/file.php?id=6977

//INSTALL INFO

EnbMod : extract the content of the folder into your skyrim folder ( where the .exe is ).

Then between these folders take the enbseries.ini and put it into your skyrim folder.

EnbMod_NoSSAO : No ambient occlusion for low range pc

EnbMod_SSAO : Ambient Occlusion for middle range pc

EnbMod_SSIL : AMbient occlusion with indirect lighting for high range pc ( Very high performance cost )

//RECCOMENDED MODS

- Vurt's Flora Overhaul : http://www.skyrimnexus.com/downloads/file.php?id=141
- Serious HD Retexture Landscape Skyrim : http://www.skyrimnexus.com/downloads/file.php?id=2146
- Any FXAA injector that use Sharpen Effect.

//IMPORTANT

In order to make the mod working correclty you need to set bFloatPointRenderTarget to 1 in your skyrimprefs.ini.
Also disable MSAA and Antialiasing.

Thanks to Boris Vorontsov for making ENB : http://enbdev.com

Enjoy !

Esthin

Re: TMM-ENB Skyrim Lighting Enhancement

Very VERY nice! :D

Looks like my new config. I don't really like most because they make the game look too colourful, but this is perfect.

Dark nights, slightly more colour and very nice atmosphere.

Will try and come back to give impressions later.


Before I download:

Could you tell me what is the difference between v1 and v101 + v102?

TheMetaMorphe

Re: TMM-ENB Skyrim Lighting Enhancement

Esthin wrote:Very VERY nice! :D

Looks like my new config. I don't really like most because they make the game look too colourful, but this is perfect.

Dark nights, slightly more colour and very nice atmosphere.

Will try and come back to give impressions later.


Before I download:

Could you tell me what is the difference between v1 and v101 + v102?
Thank you !

Screen on Nexus are from V1.2 and I suggest you to download the V1.2. I've deleted some useless things and tweaked more the lighting.
I'm using the the V1.2 for now and it's not necessary to have the v1.0 or v1.1.
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